Class TProgramShaderNode

Unit

Declaration

type TProgramShaderNode = class(TAbstractShaderNode)

Description

Shader that can consist of one or more individually programmable, self-contained pieces in TShaderProgramNode, like a Microsoft HLSL shader. Not implemented.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetPrograms(const Value: array of TShaderProgramNode);

Properties

Public property FdPrograms: TMFNode read FFdPrograms;

Description

Methods

Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 
Public procedure SetPrograms(const Value: array of TShaderProgramNode);
 

Properties

Public property FdPrograms: TMFNode read FFdPrograms;

Internal wrapper for property Programs. This wrapper API may change, we advise to access simpler Programs instead.


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