Class TProgramShaderNode
Unit
X3DNodes
Declaration
type TProgramShaderNode = class(TAbstractShaderNode)
Description
Shader that can consist of one or more individually programmable, self-contained pieces in TShaderProgramNode, like a Microsoft HLSL shader. Not implemented.
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
Automatically generated node properties.
Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal
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class function ClassX3DType: string; override; |
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Properties
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property FdPrograms: TMFNode read FFdPrograms; |
Internal wrapper for property Programs . This wrapper API may change, we advise to access simpler Programs instead.
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