Class TPointLightNode

Unit

Declaration

type TPointLightNode = class(TAbstractPointLightNode)

Description

Point light source, that shines from a given point in all directions around, for X3D.

Hierarchy

Overview

Methods

Public class function ForVRMLVersion(const Version: TX3DVersion): boolean; override;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Description

Methods

Public class function ForVRMLVersion(const Version: TX3DVersion): boolean; override;
 
Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 

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