Class TPixelTexture3DNode

Unit

Declaration

type TPixelTexture3DNode = class(TAbstractTexture3DNode)

Description

3D texture defined as an explicit array of pixel values inside the X3D file.

Hierarchy

Overview

Methods

Public procedure LoadTextureData; override;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetImage(const Value: array of LongInt); overload;
Public procedure SetImage(const Value: TLongIntList); overload;

Properties

Public property FdImage: TMFInt32 read FFdImage;

Description

Methods

Public procedure LoadTextureData; override;
 
Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 
Public procedure SetImage(const Value: array of LongInt); overload;
 
Public procedure SetImage(const Value: TLongIntList); overload;
 

Properties

Public property FdImage: TMFInt32 read FFdImage;

Internal wrapper for property Image. This wrapper API may change, we advise to access simpler Image instead.


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