Class TMultiTextureCoordinateNode

Unit

Declaration

type TMultiTextureCoordinateNode = class(TAbstractTextureCoordinateNode)

Description

Multiple texture coordinates per vertex, to be used with multi-texturing by TMultiTextureNode.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetTexCoord(const Value: array of TAbstractSingleTextureCoordinateNode);

Properties

Public property FdTexCoord: TMFNode read FFdTexCoord;

Description

Methods

Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 
Public procedure SetTexCoord(const Value: array of TAbstractSingleTextureCoordinateNode);
 

Properties

Public property FdTexCoord: TMFNode read FFdTexCoord;

Internal wrapper for property TexCoord. This wrapper API may change, we advise to access simpler TexCoord instead.


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