Class TMultiGeneratedTextureCoordinateNode

Unit

Declaration

type TMultiGeneratedTextureCoordinateNode = class(TMultiTextureCoordinateNode)

Description

Generated texture coordinates for multi-texturing. See [https://castle-engine.io/x3d_extensions.php#section_ext_tex_coord].

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Description

Methods

Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 

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