Class TMatrixTransformNode_1

Unit

Declaration

type TMatrixTransformNode_1 = class(TAbstractTransformationNode_1)

Description

VRML 1.0 MatrixTransform node.

Hierarchy

Overview

Methods

Protected procedure MiddleTraverse(StateStack: TX3DGraphTraverseStateStack); override;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override;

Properties

Public property FdMatrix: TSFMatrix read FFdMatrix;

Description

Methods

Protected procedure MiddleTraverse(StateStack: TX3DGraphTraverseStateStack); override;
 
Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 
Public class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override;
 

Properties

Public property FdMatrix: TSFMatrix read FFdMatrix;

Internal wrapper for property Matrix. This wrapper API may change, we advise to access simpler Matrix instead.


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