Class TImageCubeMapTextureNode

Unit

Declaration

type TImageCubeMapTextureNode = class(TAbstractEnvironmentTextureNode)

Description

Cube environment map texture loaded from a single file, like DDS.

Hierarchy

Overview

Methods

Public constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override;
Public function LoadImage: TCompositeImage;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetUrl(const Value: array of string); overload;
Public procedure SetUrl(const Value: TCastleStringList); overload;

Properties

Public property FdUrl: TMFString read FFdUrl;
Public property FdTextureProperties: TSFNode read FFdTextureProperties;
Public property TextureProperties: TTexturePropertiesNode read GetTextureProperties write SetTextureProperties;

Description

Methods

Public constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override;
 
Public function LoadImage: TCompositeImage;

Load cube environment map from a composite (DDS, KTX...) image.

In case of problems, will make WritelnWarning. This includes situations when url cannot be loaded for whatever reason. Also problems when url contains valid Composite image, but not describing cube map with all 6 sides.

If all URLs failed, will return Nil.

Although the loaded image is not saved here, we do save the AlphaChannel type. Our AlphaChannel method will reflect last loaded image.

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public procedure SetUrl(const Value: array of string); overload;
 
Public procedure SetUrl(const Value: TCastleStringList); overload;
 

Properties

Public property FdUrl: TMFString read FFdUrl;

Internal wrapper for property Url. This wrapper API may change, we advise to access simpler Url instead.

Public property FdTextureProperties: TSFNode read FFdTextureProperties;

Internal wrapper for property TextureProperties. This wrapper API may change, we advise to access simpler TextureProperties instead.

Public property TextureProperties: TTexturePropertiesNode read GetTextureProperties write SetTextureProperties;
 

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