Class TGeoViewpointNode
Unit
Declaration
type TGeoViewpointNode = class(TAbstractViewpointNode)
Description
Base type for viewpoints in X3D, which are locations from which the user may view the scene.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractChildNode
- TAbstractBindableNode
- TAbstractViewpointNode
- TGeoViewpointNode
Overview
Methods
constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
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destructor Destroy; override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetNavType(const Value: array of string); overload; |
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procedure SetNavType(const Value: TCastleStringList); overload; |
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procedure SetGeoSystem(const Value: array of string); overload; |
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procedure SetGeoSystem(const Value: TCastleStringList); overload; |
Properties
property EventSet_orientation: TSFRotationEvent read FEventSet_orientation; |
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property EventSet_position: TSFVec3dEvent read FEventSet_position; |
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property FdFieldOfView: TSFFloat read FFdFieldOfView; |
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property FieldOfView: Single read GetFieldOfView write SetFieldOfView; |
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property FdHeadlight: TSFBool read FFdHeadlight; |
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property Headlight: Boolean read GetHeadlight write SetHeadlight; |
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property FdNavType: TMFString read FFdNavType; |
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property FdGeoOrigin: TSFNode read FFdGeoOrigin; |
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property GeoOrigin: TGeoOriginNode read GetGeoOrigin write SetGeoOrigin; |
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property FdGeoSystem: TMFString read FFdGeoSystem; |
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property FdPosition: TSFVec3d read FFdPosition; |
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property FdSpeedFactor: TSFFloat read FFdSpeedFactor; |
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property SpeedFactor: Single read GetSpeedFactor write SetSpeedFactor; |
Description
Methods
constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
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destructor Destroy; override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetNavType(const Value: array of string); overload; |
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procedure SetNavType(const Value: TCastleStringList); overload; |
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procedure SetGeoSystem(const Value: array of string); overload; |
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procedure SetGeoSystem(const Value: TCastleStringList); overload; |
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Properties
property EventSet_orientation: TSFRotationEvent read FEventSet_orientation; |
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property EventSet_position: TSFVec3dEvent read FEventSet_position; |
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property FdFieldOfView: TSFFloat read FFdFieldOfView; |
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Internal wrapper for property FieldOfView. This wrapper API may change, we advise to access simpler FieldOfView instead. |
property FieldOfView: Single read GetFieldOfView write SetFieldOfView; |
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property FdHeadlight: TSFBool read FFdHeadlight; |
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Internal wrapper for property Headlight. This wrapper API may change, we advise to access simpler Headlight instead. |
property Headlight: Boolean read GetHeadlight write SetHeadlight; |
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property FdNavType: TMFString read FFdNavType; |
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Internal wrapper for property |
property FdGeoOrigin: TSFNode read FFdGeoOrigin; |
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Internal wrapper for property GeoOrigin. This wrapper API may change, we advise to access simpler GeoOrigin instead. |
property GeoOrigin: TGeoOriginNode read GetGeoOrigin write SetGeoOrigin; |
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property FdGeoSystem: TMFString read FFdGeoSystem; |
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Internal wrapper for property |
property FdPosition: TSFVec3d read FFdPosition; |
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Internal wrapper for property Position. This wrapper API may change, we advise to access simpler Position instead. |
property FdSpeedFactor: TSFFloat read FFdSpeedFactor; |
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Internal wrapper for property SpeedFactor. This wrapper API may change, we advise to access simpler SpeedFactor instead. |
property SpeedFactor: Single read GetSpeedFactor write SetSpeedFactor; |
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