Class TCylinderNode_1
Unit
Declaration
type TCylinderNode_1 = class(TAbstractGeometryNode_1)
Description
No description available, ancestor TAbstractGeometryNode_1 description follows
Geometry node allowed only in VRML <= 1.0.
In VRML 1.0 shape nodes are allowed pretty everywhere, while VRML 2.0 has different idea of how shapes are handled (they must be inside Shape node), so no shape node is suitable at the same time for VRML 1.0 and VRML 2.0.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractGeometryNode
- TAbstractGeometryNode_1
- TCylinderNode_1
Overview
Methods
function Proxy(var State: TX3DGraphTraverseState): TAbstractGeometryNode; override; |
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function BoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override; |
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function LocalBoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override; |
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function TrianglesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override; |
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function AutoGenerate3DTexCoords: boolean; override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override; |
Properties
property FdParts: TSFBitMask read FFdParts; |
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property FdRadius: TSFFloat read FFdRadius; |
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property Radius: Single read GetRadius write SetRadius; |
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property FdHeight: TSFFloat read FFdHeight; |
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property Height: Single read GetHeight write SetHeight; |
Description
Methods
function Proxy(var State: TX3DGraphTraverseState): TAbstractGeometryNode; override; |
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function BoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override; |
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function LocalBoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override; |
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function TrianglesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override; |
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function AutoGenerate3DTexCoords: boolean; override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override; |
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Properties
property FdParts: TSFBitMask read FFdParts; |
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Internal wrapper for property |
property FdRadius: TSFFloat read FFdRadius; |
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Internal wrapper for property Radius. This wrapper API may change, we advise to access simpler Radius instead. |
property Radius: Single read GetRadius write SetRadius; |
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property FdHeight: TSFFloat read FFdHeight; |
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Internal wrapper for property Height. This wrapper API may change, we advise to access simpler Height instead. |
property Height: Single read GetHeight write SetHeight; |
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