Class TCubeNode_1

Unit

Declaration

type TCubeNode_1 = class(TAbstractGeometryNode_1)

Description

No description available, ancestor TAbstractGeometryNode_1 description follows

Geometry node allowed only in VRML <= 1.0.

In VRML 1.0 shape nodes are allowed pretty everywhere, while VRML 2.0 has different idea of how shapes are handled (they must be inside Shape node), so no shape node is suitable at the same time for VRML 1.0 and VRML 2.0.

Hierarchy

Overview

Methods

Public function Proxy(var State: TX3DGraphTraverseState): TAbstractGeometryNode; override;
Public function BoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
Public function LocalBoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
Public function TrianglesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
Public function AutoGenerate3DTexCoords: boolean; override;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override;

Properties

Public property FdWidth: TSFFloat read FFdWidth;
Public property Width: Single read GetWidth write SetWidth;
Public property FdHeight: TSFFloat read FFdHeight;
Public property Height: Single read GetHeight write SetHeight;
Public property FdDepth: TSFFloat read FFdDepth;
Public property Depth: Single read GetDepth write SetDepth;

Description

Methods

Public function Proxy(var State: TX3DGraphTraverseState): TAbstractGeometryNode; override;
 
Public function BoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
 
Public function LocalBoundingBox(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): TBox3D; override;
 
Public function TrianglesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
 
Public function AutoGenerate3DTexCoords: boolean; override;
 
Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public class function ForVRMLVersion(const Version: TX3DVersion): Boolean; override;
 

Properties

Public property FdWidth: TSFFloat read FFdWidth;

Internal wrapper for property Width. This wrapper API may change, we advise to access simpler Width instead.

Public property Width: Single read GetWidth write SetWidth;
 
Public property FdHeight: TSFFloat read FFdHeight;

Internal wrapper for property Height. This wrapper API may change, we advise to access simpler Height instead.

Public property Height: Single read GetHeight write SetHeight;
 
Public property FdDepth: TSFFloat read FFdDepth;

Internal wrapper for property Depth. This wrapper API may change, we advise to access simpler Depth instead.

Public property Depth: Single read GetDepth write SetDepth;
 

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