Class TComposedTexture3DNode

Unit

Declaration

type TComposedTexture3DNode = class(TAbstractTexture3DNode)

Description

3D texture defined as a collection of 2D texture sources at various depths.

Hierarchy

Overview

Methods

Public procedure LoadTextureData; override;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetTexture(const Value: array of TAbstractTexture2DNode);

Properties

Public property FdTexture: TMFNode read FFdTexture;

Description

Methods

Public procedure LoadTextureData; override;
 
Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;
 
Public procedure SetTexture(const Value: array of TAbstractTexture2DNode);
 

Properties

Public property FdTexture: TMFNode read FFdTexture;

Internal wrapper for property Texture. This wrapper API may change, we advise to access simpler Texture instead.


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