Class TCommonSurfaceShaderNode
Unit
Declaration
type TCommonSurfaceShaderNode = class(TAbstractShaderNode)
Description
Advanced material that can be heavily configured using textures (specular maps, normal maps and much more).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAbstractShaderNode
- TCommonSurfaceShaderNode
Overview
Methods
destructor Destroy; override; |
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function ShininessFactorExp: Single; |
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function Transparency: Single; |
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function MaterialInfo: TMaterialInfo; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetTextureTransformEnabled(const Value: array of boolean); overload; |
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procedure SetTextureTransformEnabled(const Value: TBooleanList); overload; |
Properties
property FdAlphaFactor: TSFFloat read FFdAlphaFactor; |
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property AlphaFactor: Single read GetAlphaFactor write SetAlphaFactor; |
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property FdAlphaTextureId: TSFInt32 read FFdAlphaTextureId; |
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property AlphaTextureId: Integer read GetAlphaTextureId write SetAlphaTextureId; |
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property FdAlphaTextureCoordinatesId: TSFInt32 read FFdAlphaTextureCoordinatesId; |
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property AlphaTextureCoordinatesId: Integer read GetAlphaTextureCoordinatesId write SetAlphaTextureCoordinatesId; |
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property FdAlphaTextureChannelMask: TSFString read FFdAlphaTextureChannelMask; |
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property AlphaTextureChannelMask: String read GetAlphaTextureChannelMask write SetAlphaTextureChannelMask; |
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property FdAlphaTexture: TSFNode read FFdAlphaTexture; |
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property AlphaTexture: TAbstractTextureNode read GetAlphaTexture write SetAlphaTexture; |
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property FdAmbientFactor: TSFVec3f read FFdAmbientFactor; |
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property AmbientFactor: TVector3 read GetAmbientFactor write SetAmbientFactor; |
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property FdAmbientTextureId: TSFInt32 read FFdAmbientTextureId; |
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property AmbientTextureId: Integer read GetAmbientTextureId write SetAmbientTextureId; |
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property FdAmbientTextureCoordinatesId: TSFInt32 read FFdAmbientTextureCoordinatesId; |
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property AmbientTextureCoordinatesId: Integer read GetAmbientTextureCoordinatesId write SetAmbientTextureCoordinatesId; |
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property FdAmbientTextureChannelMask: TSFString read FFdAmbientTextureChannelMask; |
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property AmbientTextureChannelMask: String read GetAmbientTextureChannelMask write SetAmbientTextureChannelMask; |
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property FdAmbientTexture: TSFNode read FFdAmbientTexture; |
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property AmbientTexture: TAbstractTextureNode read GetAmbientTexture write SetAmbientTexture; |
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property FdDiffuseFactor: TSFVec3f read FFdDiffuseFactor; |
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property DiffuseFactor: TVector3 read GetDiffuseFactor write SetDiffuseFactor; |
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property FdDiffuseTextureId: TSFInt32 read FFdDiffuseTextureId; |
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property DiffuseTextureId: Integer read GetDiffuseTextureId write SetDiffuseTextureId; |
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property FdDiffuseTextureCoordinatesId: TSFInt32 read FFdDiffuseTextureCoordinatesId; |
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property DiffuseTextureCoordinatesId: Integer read GetDiffuseTextureCoordinatesId write SetDiffuseTextureCoordinatesId; |
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property FdDiffuseTextureChannelMask: TSFString read FFdDiffuseTextureChannelMask; |
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property DiffuseTextureChannelMask: String read GetDiffuseTextureChannelMask write SetDiffuseTextureChannelMask; |
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property FdDiffuseTexture: TSFNode read FFdDiffuseTexture; |
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property DiffuseTexture: TAbstractTextureNode read GetDiffuseTexture write SetDiffuseTexture; |
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property FdDiffuseDisplacementTexture: TSFNode read FFdDiffuseDisplacementTexture; |
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property DiffuseDisplacementTexture: TAbstractTextureNode read GetDiffuseDisplacementTexture write SetDiffuseDisplacementTexture; |
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property FdDisplacementAxis: TSFString read FFdDisplacementAxis; |
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property DisplacementAxis: String read GetDisplacementAxis write SetDisplacementAxis; |
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property FdDisplacementFactor: TSFFloat read FFdDisplacementFactor; |
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property DisplacementFactor: Single read GetDisplacementFactor write SetDisplacementFactor; |
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property FdDisplacementTextureId: TSFInt32 read FFdDisplacementTextureId; |
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property DisplacementTextureId: Integer read GetDisplacementTextureId write SetDisplacementTextureId; |
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property FdDisplacementTextureCoordinatesId: TSFInt32 read FFdDisplacementTextureCoordinatesId; |
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property DisplacementTextureCoordinatesId: Integer read GetDisplacementTextureCoordinatesId write SetDisplacementTextureCoordinatesId; |
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property FdDisplacementTexture: TSFNode read FFdDisplacementTexture; |
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property DisplacementTexture: TAbstractTextureNode read GetDisplacementTexture write SetDisplacementTexture; |
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property FdEmissiveFactor: TSFVec3f read FFdEmissiveFactor; |
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property EmissiveFactor: TVector3 read GetEmissiveFactor write SetEmissiveFactor; |
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property FdEmissiveTextureId: TSFInt32 read FFdEmissiveTextureId; |
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property EmissiveTextureId: Integer read GetEmissiveTextureId write SetEmissiveTextureId; |
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property FdEmissiveTextureCoordinatesId: TSFInt32 read FFdEmissiveTextureCoordinatesId; |
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property EmissiveTextureCoordinatesId: Integer read GetEmissiveTextureCoordinatesId write SetEmissiveTextureCoordinatesId; |
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property FdEmissiveTextureChannelMask: TSFString read FFdEmissiveTextureChannelMask; |
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property EmissiveTextureChannelMask: String read GetEmissiveTextureChannelMask write SetEmissiveTextureChannelMask; |
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property FdEmissiveTexture: TSFNode read FFdEmissiveTexture; |
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property EmissiveTexture: TAbstractTextureNode read GetEmissiveTexture write SetEmissiveTexture; |
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property FdEnvironmentFactor: TSFVec3f read FFdEnvironmentFactor; |
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property EnvironmentFactor: TVector3 read GetEnvironmentFactor write SetEnvironmentFactor; |
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property FdEnvironmentTextureId: TSFInt32 read FFdEnvironmentTextureId; |
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property EnvironmentTextureId: Integer read GetEnvironmentTextureId write SetEnvironmentTextureId; |
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property FdEnvironmentTextureCoordinatesId: TSFInt32 read FFdEnvironmentTextureCoordinatesId; |
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property EnvironmentTextureCoordinatesId: Integer read GetEnvironmentTextureCoordinatesId write SetEnvironmentTextureCoordinatesId; |
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property FdEnvironmentTextureChannelMask: TSFString read FFdEnvironmentTextureChannelMask; |
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property EnvironmentTextureChannelMask: String read GetEnvironmentTextureChannelMask write SetEnvironmentTextureChannelMask; |
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property FdEnvironmentTexture: TSFNode read FFdEnvironmentTexture; |
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property EnvironmentTexture: TAbstractEnvironmentTextureNode read GetEnvironmentTexture write SetEnvironmentTexture; |
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property FdMultiDiffuseAlphaTexture: TSFNode read FFdMultiDiffuseAlphaTexture; |
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property MultiDiffuseAlphaTexture: TAbstractTextureNode read GetMultiDiffuseAlphaTexture write SetMultiDiffuseAlphaTexture; |
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property FdMultiEmmisiveAmbientIntensityTexture: TSFNode read FFdMultiEmmisiveAmbientIntensityTexture; |
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property MultiEmmisiveAmbientIntensityTexture: TAbstractTextureNode read GetMultiEmmisiveAmbientIntensityTexture write SetMultiEmmisiveAmbientIntensityTexture; |
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property FdMultiSpecularShininessTexture: TSFNode read FFdMultiSpecularShininessTexture; |
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property MultiSpecularShininessTexture: TAbstractTextureNode read GetMultiSpecularShininessTexture write SetMultiSpecularShininessTexture; |
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property FdMultiVisibilityTexture: TSFNode read FFdMultiVisibilityTexture; |
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property MultiVisibilityTexture: TAbstractTextureNode read GetMultiVisibilityTexture write SetMultiVisibilityTexture; |
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property FdNormalFormat: TSFString read FFdNormalFormat; |
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property NormalFormat: String read GetNormalFormat write SetNormalFormat; |
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property FdNormalSpace: TSFString read FFdNormalSpace; |
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property NormalSpace: String read GetNormalSpace write SetNormalSpace; |
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property FdNormalTextureId: TSFInt32 read FFdNormalTextureId; |
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property NormalTextureId: Integer read GetNormalTextureId write SetNormalTextureId; |
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property FdNormalTextureCoordinatesId: TSFInt32 read FFdNormalTextureCoordinatesId; |
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property NormalTextureCoordinatesId: Integer read GetNormalTextureCoordinatesId write SetNormalTextureCoordinatesId; |
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property FdNormalTextureChannelMask: TSFString read FFdNormalTextureChannelMask; |
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property NormalTextureChannelMask: String read GetNormalTextureChannelMask write SetNormalTextureChannelMask; |
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property FdNormalScale: TSFVec3f read FFdNormalScale; |
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property NormalScale: TVector3 read GetNormalScale write SetNormalScale; |
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property FdNormalBias: TSFVec3f read FFdNormalBias; |
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property NormalBias: TVector3 read GetNormalBias write SetNormalBias; |
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property FdNormalTexture: TSFNode read FFdNormalTexture; |
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property NormalTexture: TAbstractTextureNode read GetNormalTexture write SetNormalTexture; |
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property FdNormalTextureParallaxHeight: TSFFloat read FFdNormalTextureParallaxHeight; |
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property NormalTextureParallaxHeight: Single read GetNormalTextureParallaxHeight write SetNormalTextureParallaxHeight; |
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property FdReflectionFactor: TSFVec3f read FFdReflectionFactor; |
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property ReflectionFactor: TVector3 read GetReflectionFactor write SetReflectionFactor; |
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property FdReflectionTextureId: TSFInt32 read FFdReflectionTextureId; |
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property ReflectionTextureId: Integer read GetReflectionTextureId write SetReflectionTextureId; |
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property FdReflectionTextureCoordinatesId: TSFInt32 read FFdReflectionTextureCoordinatesId; |
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property ReflectionTextureCoordinatesId: Integer read GetReflectionTextureCoordinatesId write SetReflectionTextureCoordinatesId; |
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property FdReflectionTextureChannelMask: TSFString read FFdReflectionTextureChannelMask; |
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property ReflectionTextureChannelMask: String read GetReflectionTextureChannelMask write SetReflectionTextureChannelMask; |
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property FdReflectionTexture: TSFNode read FFdReflectionTexture; |
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property ReflectionTexture: TAbstractTextureNode read GetReflectionTexture write SetReflectionTexture; |
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property FdShininessFactor: TSFFloat read FFdShininessFactor; |
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property ShininessFactor: Single read GetShininessFactor write SetShininessFactor; |
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property FdShininessTextureId: TSFInt32 read FFdShininessTextureId; |
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property ShininessTextureId: Integer read GetShininessTextureId write SetShininessTextureId; |
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property FdShininessTextureCoordinatesId: TSFInt32 read FFdShininessTextureCoordinatesId; |
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property ShininessTextureCoordinatesId: Integer read GetShininessTextureCoordinatesId write SetShininessTextureCoordinatesId; |
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property FdShininessTextureChannelMask: TSFString read FFdShininessTextureChannelMask; |
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property ShininessTextureChannelMask: String read GetShininessTextureChannelMask write SetShininessTextureChannelMask; |
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property FdShininessTexture: TSFNode read FFdShininessTexture; |
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property ShininessTexture: TAbstractTextureNode read GetShininessTexture write SetShininessTexture; |
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property FdSpecularFactor: TSFVec3f read FFdSpecularFactor; |
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property SpecularFactor: TVector3 read GetSpecularFactor write SetSpecularFactor; |
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property FdSpecularTextureId: TSFInt32 read FFdSpecularTextureId; |
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property SpecularTextureId: Integer read GetSpecularTextureId write SetSpecularTextureId; |
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property FdSpecularTextureCoordinatesId: TSFInt32 read FFdSpecularTextureCoordinatesId; |
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property SpecularTextureCoordinatesId: Integer read GetSpecularTextureCoordinatesId write SetSpecularTextureCoordinatesId; |
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property FdSpecularTextureChannelMask: TSFString read FFdSpecularTextureChannelMask; |
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property SpecularTextureChannelMask: String read GetSpecularTextureChannelMask write SetSpecularTextureChannelMask; |
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property FdSpecularTexture: TSFNode read FFdSpecularTexture; |
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property SpecularTexture: TAbstractTextureNode read GetSpecularTexture write SetSpecularTexture; |
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property FdTransmissionFactor: TSFVec3f read FFdTransmissionFactor; |
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property TransmissionFactor: TVector3 read GetTransmissionFactor write SetTransmissionFactor; |
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property FdTransmissionTextureId: TSFInt32 read FFdTransmissionTextureId; |
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property TransmissionTextureId: Integer read GetTransmissionTextureId write SetTransmissionTextureId; |
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property FdTransmissionTextureCoordinatesId: TSFInt32 read FFdTransmissionTextureCoordinatesId; |
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property TransmissionTextureCoordinatesId: Integer read GetTransmissionTextureCoordinatesId write SetTransmissionTextureCoordinatesId; |
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property FdTransmissionTextureChannelMask: TSFString read FFdTransmissionTextureChannelMask; |
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property TransmissionTextureChannelMask: String read GetTransmissionTextureChannelMask write SetTransmissionTextureChannelMask; |
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property FdTransmissionTexture: TSFNode read FFdTransmissionTexture; |
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property TransmissionTexture: TAbstractTextureNode read GetTransmissionTexture write SetTransmissionTexture; |
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property FdTangentTextureCoordinatesId: TSFInt32 read FFdTangentTextureCoordinatesId; |
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property TangentTextureCoordinatesId: Integer read GetTangentTextureCoordinatesId write SetTangentTextureCoordinatesId; |
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property FdBinormalTextureCoordinatesId: TSFInt32 read FFdBinormalTextureCoordinatesId; |
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property BinormalTextureCoordinatesId: Integer read GetBinormalTextureCoordinatesId write SetBinormalTextureCoordinatesId; |
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property FdInvertAlphaTexture: TSFBool read FFdInvertAlphaTexture; |
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property InvertAlphaTexture: Boolean read GetInvertAlphaTexture write SetInvertAlphaTexture; |
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property FdRelativeIndexOfRefraction: TSFFloat read FFdRelativeIndexOfRefraction; |
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property RelativeIndexOfRefraction: Single read GetRelativeIndexOfRefraction write SetRelativeIndexOfRefraction; |
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property FdFresnelBlend: TSFFloat read FFdFresnelBlend; |
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property FresnelBlend: Single read GetFresnelBlend write SetFresnelBlend; |
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property FdTextureTransformEnabled: TMFBool read FFdTextureTransformEnabled; |
Description
Methods
destructor Destroy; override; |
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function ShininessFactorExp: Single; |
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Shininess expressed as an exponent for shading equations. This is just ShininessFactor * 128. |
function Transparency: Single; |
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Transparency determined by the AlphaFactor. This is just 1 - AlphaFactor. |
function MaterialInfo: TMaterialInfo; |
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Material information based on this node. It is automatically updated when properties of this material change. Do not free it yourself, it will be automatically freed when this node is freed. |
procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetTextureTransformEnabled(const Value: array of boolean); overload; |
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procedure SetTextureTransformEnabled(const Value: TBooleanList); overload; |
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Properties
property FdAlphaFactor: TSFFloat read FFdAlphaFactor; |
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Internal wrapper for property AlphaFactor. This wrapper API may change, we advise to access simpler AlphaFactor instead. |
property AlphaFactor: Single read GetAlphaFactor write SetAlphaFactor; |
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property FdAlphaTextureId: TSFInt32 read FFdAlphaTextureId; |
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Internal wrapper for property AlphaTextureId. This wrapper API may change, we advise to access simpler AlphaTextureId instead. |
property AlphaTextureId: Integer read GetAlphaTextureId write SetAlphaTextureId; |
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property FdAlphaTextureCoordinatesId: TSFInt32 read FFdAlphaTextureCoordinatesId; |
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Internal wrapper for property AlphaTextureCoordinatesId. This wrapper API may change, we advise to access simpler AlphaTextureCoordinatesId instead. |
property AlphaTextureCoordinatesId: Integer read GetAlphaTextureCoordinatesId write SetAlphaTextureCoordinatesId; |
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property FdAlphaTextureChannelMask: TSFString read FFdAlphaTextureChannelMask; |
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Internal wrapper for property AlphaTextureChannelMask. This wrapper API may change, we advise to access simpler AlphaTextureChannelMask instead. |
property AlphaTextureChannelMask: String read GetAlphaTextureChannelMask write SetAlphaTextureChannelMask; |
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property FdAlphaTexture: TSFNode read FFdAlphaTexture; |
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Internal wrapper for property AlphaTexture. This wrapper API may change, we advise to access simpler AlphaTexture instead. |
property AlphaTexture: TAbstractTextureNode read GetAlphaTexture write SetAlphaTexture; |
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property FdAmbientFactor: TSFVec3f read FFdAmbientFactor; |
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Internal wrapper for property AmbientFactor. This wrapper API may change, we advise to access simpler AmbientFactor instead. |
property AmbientFactor: TVector3 read GetAmbientFactor write SetAmbientFactor; |
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property FdAmbientTextureId: TSFInt32 read FFdAmbientTextureId; |
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Internal wrapper for property AmbientTextureId. This wrapper API may change, we advise to access simpler AmbientTextureId instead. |
property AmbientTextureId: Integer read GetAmbientTextureId write SetAmbientTextureId; |
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property FdAmbientTextureCoordinatesId: TSFInt32 read FFdAmbientTextureCoordinatesId; |
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Internal wrapper for property AmbientTextureCoordinatesId. This wrapper API may change, we advise to access simpler AmbientTextureCoordinatesId instead. |
property AmbientTextureCoordinatesId: Integer read GetAmbientTextureCoordinatesId write SetAmbientTextureCoordinatesId; |
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property FdAmbientTextureChannelMask: TSFString read FFdAmbientTextureChannelMask; |
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Internal wrapper for property AmbientTextureChannelMask. This wrapper API may change, we advise to access simpler AmbientTextureChannelMask instead. |
property AmbientTextureChannelMask: String read GetAmbientTextureChannelMask write SetAmbientTextureChannelMask; |
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property FdAmbientTexture: TSFNode read FFdAmbientTexture; |
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Internal wrapper for property AmbientTexture. This wrapper API may change, we advise to access simpler AmbientTexture instead. |
property AmbientTexture: TAbstractTextureNode read GetAmbientTexture write SetAmbientTexture; |
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property FdDiffuseFactor: TSFVec3f read FFdDiffuseFactor; |
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Internal wrapper for property DiffuseFactor. This wrapper API may change, we advise to access simpler DiffuseFactor instead. |
property DiffuseFactor: TVector3 read GetDiffuseFactor write SetDiffuseFactor; |
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property FdDiffuseTextureId: TSFInt32 read FFdDiffuseTextureId; |
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Internal wrapper for property DiffuseTextureId. This wrapper API may change, we advise to access simpler DiffuseTextureId instead. |
property DiffuseTextureId: Integer read GetDiffuseTextureId write SetDiffuseTextureId; |
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property FdDiffuseTextureCoordinatesId: TSFInt32 read FFdDiffuseTextureCoordinatesId; |
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Internal wrapper for property DiffuseTextureCoordinatesId. This wrapper API may change, we advise to access simpler DiffuseTextureCoordinatesId instead. |
property DiffuseTextureCoordinatesId: Integer read GetDiffuseTextureCoordinatesId write SetDiffuseTextureCoordinatesId; |
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property FdDiffuseTextureChannelMask: TSFString read FFdDiffuseTextureChannelMask; |
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Internal wrapper for property DiffuseTextureChannelMask. This wrapper API may change, we advise to access simpler DiffuseTextureChannelMask instead. |
property DiffuseTextureChannelMask: String read GetDiffuseTextureChannelMask write SetDiffuseTextureChannelMask; |
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property FdDiffuseTexture: TSFNode read FFdDiffuseTexture; |
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Internal wrapper for property DiffuseTexture. This wrapper API may change, we advise to access simpler DiffuseTexture instead. |
property DiffuseTexture: TAbstractTextureNode read GetDiffuseTexture write SetDiffuseTexture; |
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The texture controlling the diffuse color, multiplied by DiffuseFactor. |
property FdDiffuseDisplacementTexture: TSFNode read FFdDiffuseDisplacementTexture; |
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Internal wrapper for property DiffuseDisplacementTexture. This wrapper API may change, we advise to access simpler DiffuseDisplacementTexture instead. |
property DiffuseDisplacementTexture: TAbstractTextureNode read GetDiffuseDisplacementTexture write SetDiffuseDisplacementTexture; |
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property FdDisplacementAxis: TSFString read FFdDisplacementAxis; |
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Internal wrapper for property DisplacementAxis. This wrapper API may change, we advise to access simpler DisplacementAxis instead. |
property DisplacementAxis: String read GetDisplacementAxis write SetDisplacementAxis; |
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property FdDisplacementFactor: TSFFloat read FFdDisplacementFactor; |
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Internal wrapper for property DisplacementFactor. This wrapper API may change, we advise to access simpler DisplacementFactor instead. |
property DisplacementFactor: Single read GetDisplacementFactor write SetDisplacementFactor; |
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property FdDisplacementTextureId: TSFInt32 read FFdDisplacementTextureId; |
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Internal wrapper for property DisplacementTextureId. This wrapper API may change, we advise to access simpler DisplacementTextureId instead. |
property DisplacementTextureId: Integer read GetDisplacementTextureId write SetDisplacementTextureId; |
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property FdDisplacementTextureCoordinatesId: TSFInt32 read FFdDisplacementTextureCoordinatesId; |
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Internal wrapper for property DisplacementTextureCoordinatesId. This wrapper API may change, we advise to access simpler DisplacementTextureCoordinatesId instead. |
property DisplacementTextureCoordinatesId: Integer read GetDisplacementTextureCoordinatesId write SetDisplacementTextureCoordinatesId; |
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property FdDisplacementTexture: TSFNode read FFdDisplacementTexture; |
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Internal wrapper for property DisplacementTexture. This wrapper API may change, we advise to access simpler DisplacementTexture instead. |
property DisplacementTexture: TAbstractTextureNode read GetDisplacementTexture write SetDisplacementTexture; |
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property FdEmissiveFactor: TSFVec3f read FFdEmissiveFactor; |
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Internal wrapper for property EmissiveFactor. This wrapper API may change, we advise to access simpler EmissiveFactor instead. |
property EmissiveFactor: TVector3 read GetEmissiveFactor write SetEmissiveFactor; |
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property FdEmissiveTextureId: TSFInt32 read FFdEmissiveTextureId; |
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Internal wrapper for property EmissiveTextureId. This wrapper API may change, we advise to access simpler EmissiveTextureId instead. |
property EmissiveTextureId: Integer read GetEmissiveTextureId write SetEmissiveTextureId; |
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property FdEmissiveTextureCoordinatesId: TSFInt32 read FFdEmissiveTextureCoordinatesId; |
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Internal wrapper for property EmissiveTextureCoordinatesId. This wrapper API may change, we advise to access simpler EmissiveTextureCoordinatesId instead. |
property EmissiveTextureCoordinatesId: Integer read GetEmissiveTextureCoordinatesId write SetEmissiveTextureCoordinatesId; |
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property FdEmissiveTextureChannelMask: TSFString read FFdEmissiveTextureChannelMask; |
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Internal wrapper for property EmissiveTextureChannelMask. This wrapper API may change, we advise to access simpler EmissiveTextureChannelMask instead. |
property EmissiveTextureChannelMask: String read GetEmissiveTextureChannelMask write SetEmissiveTextureChannelMask; |
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property FdEmissiveTexture: TSFNode read FFdEmissiveTexture; |
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Internal wrapper for property EmissiveTexture. This wrapper API may change, we advise to access simpler EmissiveTexture instead. |
property EmissiveTexture: TAbstractTextureNode read GetEmissiveTexture write SetEmissiveTexture; |
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property FdEnvironmentFactor: TSFVec3f read FFdEnvironmentFactor; |
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Internal wrapper for property EnvironmentFactor. This wrapper API may change, we advise to access simpler EnvironmentFactor instead. |
property EnvironmentFactor: TVector3 read GetEnvironmentFactor write SetEnvironmentFactor; |
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property FdEnvironmentTextureId: TSFInt32 read FFdEnvironmentTextureId; |
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Internal wrapper for property EnvironmentTextureId. This wrapper API may change, we advise to access simpler EnvironmentTextureId instead. |
property EnvironmentTextureId: Integer read GetEnvironmentTextureId write SetEnvironmentTextureId; |
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property FdEnvironmentTextureCoordinatesId: TSFInt32 read FFdEnvironmentTextureCoordinatesId; |
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Internal wrapper for property EnvironmentTextureCoordinatesId. This wrapper API may change, we advise to access simpler EnvironmentTextureCoordinatesId instead. |
property EnvironmentTextureCoordinatesId: Integer read GetEnvironmentTextureCoordinatesId write SetEnvironmentTextureCoordinatesId; |
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property FdEnvironmentTextureChannelMask: TSFString read FFdEnvironmentTextureChannelMask; |
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Internal wrapper for property EnvironmentTextureChannelMask. This wrapper API may change, we advise to access simpler EnvironmentTextureChannelMask instead. |
property EnvironmentTextureChannelMask: String read GetEnvironmentTextureChannelMask write SetEnvironmentTextureChannelMask; |
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property FdEnvironmentTexture: TSFNode read FFdEnvironmentTexture; |
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Internal wrapper for property EnvironmentTexture. This wrapper API may change, we advise to access simpler EnvironmentTexture instead. |
property EnvironmentTexture: TAbstractEnvironmentTextureNode read GetEnvironmentTexture write SetEnvironmentTexture; |
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property FdMultiDiffuseAlphaTexture: TSFNode read FFdMultiDiffuseAlphaTexture; |
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Internal wrapper for property MultiDiffuseAlphaTexture. This wrapper API may change, we advise to access simpler MultiDiffuseAlphaTexture instead. |
property MultiDiffuseAlphaTexture: TAbstractTextureNode read GetMultiDiffuseAlphaTexture write SetMultiDiffuseAlphaTexture; |
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The texture controlling the diffuse (rgb) and alpha (alpha channel). Diffuse color is multiplied by DiffuseFactor, alpha is (or rather: should be) multiplied by AlphaFactor. |
property FdMultiEmmisiveAmbientIntensityTexture: TSFNode read FFdMultiEmmisiveAmbientIntensityTexture; |
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Internal wrapper for property MultiEmmisiveAmbientIntensityTexture. This wrapper API may change, we advise to access simpler MultiEmmisiveAmbientIntensityTexture instead. |
property MultiEmmisiveAmbientIntensityTexture: TAbstractTextureNode read GetMultiEmmisiveAmbientIntensityTexture write SetMultiEmmisiveAmbientIntensityTexture; |
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property FdMultiSpecularShininessTexture: TSFNode read FFdMultiSpecularShininessTexture; |
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Internal wrapper for property MultiSpecularShininessTexture. This wrapper API may change, we advise to access simpler MultiSpecularShininessTexture instead. |
property MultiSpecularShininessTexture: TAbstractTextureNode read GetMultiSpecularShininessTexture write SetMultiSpecularShininessTexture; |
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property FdMultiVisibilityTexture: TSFNode read FFdMultiVisibilityTexture; |
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Internal wrapper for property MultiVisibilityTexture. This wrapper API may change, we advise to access simpler MultiVisibilityTexture instead. |
property MultiVisibilityTexture: TAbstractTextureNode read GetMultiVisibilityTexture write SetMultiVisibilityTexture; |
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property FdNormalFormat: TSFString read FFdNormalFormat; |
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Internal wrapper for property NormalFormat. This wrapper API may change, we advise to access simpler NormalFormat instead. |
property NormalFormat: String read GetNormalFormat write SetNormalFormat; |
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property FdNormalSpace: TSFString read FFdNormalSpace; |
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Internal wrapper for property NormalSpace. This wrapper API may change, we advise to access simpler NormalSpace instead. |
property NormalSpace: String read GetNormalSpace write SetNormalSpace; |
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property FdNormalTextureId: TSFInt32 read FFdNormalTextureId; |
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Internal wrapper for property NormalTextureId. This wrapper API may change, we advise to access simpler NormalTextureId instead. |
property NormalTextureId: Integer read GetNormalTextureId write SetNormalTextureId; |
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property FdNormalTextureCoordinatesId: TSFInt32 read FFdNormalTextureCoordinatesId; |
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Internal wrapper for property NormalTextureCoordinatesId. This wrapper API may change, we advise to access simpler NormalTextureCoordinatesId instead. |
property NormalTextureCoordinatesId: Integer read GetNormalTextureCoordinatesId write SetNormalTextureCoordinatesId; |
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property FdNormalTextureChannelMask: TSFString read FFdNormalTextureChannelMask; |
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Internal wrapper for property NormalTextureChannelMask. This wrapper API may change, we advise to access simpler NormalTextureChannelMask instead. |
property NormalTextureChannelMask: String read GetNormalTextureChannelMask write SetNormalTextureChannelMask; |
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property FdNormalScale: TSFVec3f read FFdNormalScale; |
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Internal wrapper for property NormalScale. This wrapper API may change, we advise to access simpler NormalScale instead. |
property NormalScale: TVector3 read GetNormalScale write SetNormalScale; |
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property FdNormalBias: TSFVec3f read FFdNormalBias; |
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Internal wrapper for property NormalBias. This wrapper API may change, we advise to access simpler NormalBias instead. |
property NormalBias: TVector3 read GetNormalBias write SetNormalBias; |
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property FdNormalTexture: TSFNode read FFdNormalTexture; |
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Internal wrapper for property NormalTexture. This wrapper API may change, we advise to access simpler NormalTexture instead. |
property NormalTexture: TAbstractTextureNode read GetNormalTexture write SetNormalTexture; |
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Normalmap for bump mapping (the texture controlling the normals). |
property FdNormalTextureParallaxHeight: TSFFloat read FFdNormalTextureParallaxHeight; |
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Internal wrapper for property NormalTextureParallaxHeight. This wrapper API may change, we advise to access simpler NormalTextureParallaxHeight instead. |
property NormalTextureParallaxHeight: Single read GetNormalTextureParallaxHeight write SetNormalTextureParallaxHeight; |
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property FdReflectionFactor: TSFVec3f read FFdReflectionFactor; |
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Internal wrapper for property ReflectionFactor. This wrapper API may change, we advise to access simpler ReflectionFactor instead. |
property ReflectionFactor: TVector3 read GetReflectionFactor write SetReflectionFactor; |
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property FdReflectionTextureId: TSFInt32 read FFdReflectionTextureId; |
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Internal wrapper for property ReflectionTextureId. This wrapper API may change, we advise to access simpler ReflectionTextureId instead. |
property ReflectionTextureId: Integer read GetReflectionTextureId write SetReflectionTextureId; |
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property FdReflectionTextureCoordinatesId: TSFInt32 read FFdReflectionTextureCoordinatesId; |
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Internal wrapper for property ReflectionTextureCoordinatesId. This wrapper API may change, we advise to access simpler ReflectionTextureCoordinatesId instead. |
property ReflectionTextureCoordinatesId: Integer read GetReflectionTextureCoordinatesId write SetReflectionTextureCoordinatesId; |
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property FdReflectionTextureChannelMask: TSFString read FFdReflectionTextureChannelMask; |
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Internal wrapper for property ReflectionTextureChannelMask. This wrapper API may change, we advise to access simpler ReflectionTextureChannelMask instead. |
property ReflectionTextureChannelMask: String read GetReflectionTextureChannelMask write SetReflectionTextureChannelMask; |
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property FdReflectionTexture: TSFNode read FFdReflectionTexture; |
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Internal wrapper for property ReflectionTexture. This wrapper API may change, we advise to access simpler ReflectionTexture instead. |
property ReflectionTexture: TAbstractTextureNode read GetReflectionTexture write SetReflectionTexture; |
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property FdShininessFactor: TSFFloat read FFdShininessFactor; |
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Internal wrapper for property ShininessFactor. This wrapper API may change, we advise to access simpler ShininessFactor instead. |
property ShininessFactor: Single read GetShininessFactor write SetShininessFactor; |
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property FdShininessTextureId: TSFInt32 read FFdShininessTextureId; |
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Internal wrapper for property ShininessTextureId. This wrapper API may change, we advise to access simpler ShininessTextureId instead. |
property ShininessTextureId: Integer read GetShininessTextureId write SetShininessTextureId; |
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property FdShininessTextureCoordinatesId: TSFInt32 read FFdShininessTextureCoordinatesId; |
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Internal wrapper for property ShininessTextureCoordinatesId. This wrapper API may change, we advise to access simpler ShininessTextureCoordinatesId instead. |
property ShininessTextureCoordinatesId: Integer read GetShininessTextureCoordinatesId write SetShininessTextureCoordinatesId; |
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property FdShininessTextureChannelMask: TSFString read FFdShininessTextureChannelMask; |
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Internal wrapper for property ShininessTextureChannelMask. This wrapper API may change, we advise to access simpler ShininessTextureChannelMask instead. |
property ShininessTextureChannelMask: String read GetShininessTextureChannelMask write SetShininessTextureChannelMask; |
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property FdShininessTexture: TSFNode read FFdShininessTexture; |
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Internal wrapper for property ShininessTexture. This wrapper API may change, we advise to access simpler ShininessTexture instead. |
property ShininessTexture: TAbstractTextureNode read GetShininessTexture write SetShininessTexture; |
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property FdSpecularFactor: TSFVec3f read FFdSpecularFactor; |
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Internal wrapper for property SpecularFactor. This wrapper API may change, we advise to access simpler SpecularFactor instead. |
property SpecularFactor: TVector3 read GetSpecularFactor write SetSpecularFactor; |
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property FdSpecularTextureId: TSFInt32 read FFdSpecularTextureId; |
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Internal wrapper for property SpecularTextureId. This wrapper API may change, we advise to access simpler SpecularTextureId instead. |
property SpecularTextureId: Integer read GetSpecularTextureId write SetSpecularTextureId; |
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property FdSpecularTextureCoordinatesId: TSFInt32 read FFdSpecularTextureCoordinatesId; |
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Internal wrapper for property SpecularTextureCoordinatesId. This wrapper API may change, we advise to access simpler SpecularTextureCoordinatesId instead. |
property SpecularTextureCoordinatesId: Integer read GetSpecularTextureCoordinatesId write SetSpecularTextureCoordinatesId; |
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property FdSpecularTextureChannelMask: TSFString read FFdSpecularTextureChannelMask; |
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Internal wrapper for property SpecularTextureChannelMask. This wrapper API may change, we advise to access simpler SpecularTextureChannelMask instead. |
property SpecularTextureChannelMask: String read GetSpecularTextureChannelMask write SetSpecularTextureChannelMask; |
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property FdSpecularTexture: TSFNode read FFdSpecularTexture; |
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Internal wrapper for property SpecularTexture. This wrapper API may change, we advise to access simpler SpecularTexture instead. |
property SpecularTexture: TAbstractTextureNode read GetSpecularTexture write SetSpecularTexture; |
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property FdTransmissionFactor: TSFVec3f read FFdTransmissionFactor; |
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Internal wrapper for property TransmissionFactor. This wrapper API may change, we advise to access simpler TransmissionFactor instead. |
property TransmissionFactor: TVector3 read GetTransmissionFactor write SetTransmissionFactor; |
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property FdTransmissionTextureId: TSFInt32 read FFdTransmissionTextureId; |
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Internal wrapper for property TransmissionTextureId. This wrapper API may change, we advise to access simpler TransmissionTextureId instead. |
property TransmissionTextureId: Integer read GetTransmissionTextureId write SetTransmissionTextureId; |
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property FdTransmissionTextureCoordinatesId: TSFInt32 read FFdTransmissionTextureCoordinatesId; |
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Internal wrapper for property TransmissionTextureCoordinatesId. This wrapper API may change, we advise to access simpler TransmissionTextureCoordinatesId instead. |
property TransmissionTextureCoordinatesId: Integer read GetTransmissionTextureCoordinatesId write SetTransmissionTextureCoordinatesId; |
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property FdTransmissionTextureChannelMask: TSFString read FFdTransmissionTextureChannelMask; |
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Internal wrapper for property TransmissionTextureChannelMask. This wrapper API may change, we advise to access simpler TransmissionTextureChannelMask instead. |
property TransmissionTextureChannelMask: String read GetTransmissionTextureChannelMask write SetTransmissionTextureChannelMask; |
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property FdTransmissionTexture: TSFNode read FFdTransmissionTexture; |
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Internal wrapper for property TransmissionTexture. This wrapper API may change, we advise to access simpler TransmissionTexture instead. |
property TransmissionTexture: TAbstractTextureNode read GetTransmissionTexture write SetTransmissionTexture; |
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property FdTangentTextureCoordinatesId: TSFInt32 read FFdTangentTextureCoordinatesId; |
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Internal wrapper for property TangentTextureCoordinatesId. This wrapper API may change, we advise to access simpler TangentTextureCoordinatesId instead. |
property TangentTextureCoordinatesId: Integer read GetTangentTextureCoordinatesId write SetTangentTextureCoordinatesId; |
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property FdBinormalTextureCoordinatesId: TSFInt32 read FFdBinormalTextureCoordinatesId; |
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Internal wrapper for property BinormalTextureCoordinatesId. This wrapper API may change, we advise to access simpler BinormalTextureCoordinatesId instead. |
property BinormalTextureCoordinatesId: Integer read GetBinormalTextureCoordinatesId write SetBinormalTextureCoordinatesId; |
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property FdInvertAlphaTexture: TSFBool read FFdInvertAlphaTexture; |
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Internal wrapper for property InvertAlphaTexture. This wrapper API may change, we advise to access simpler InvertAlphaTexture instead. |
property InvertAlphaTexture: Boolean read GetInvertAlphaTexture write SetInvertAlphaTexture; |
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property FdRelativeIndexOfRefraction: TSFFloat read FFdRelativeIndexOfRefraction; |
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Internal wrapper for property RelativeIndexOfRefraction. This wrapper API may change, we advise to access simpler RelativeIndexOfRefraction instead. |
property RelativeIndexOfRefraction: Single read GetRelativeIndexOfRefraction write SetRelativeIndexOfRefraction; |
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property FdFresnelBlend: TSFFloat read FFdFresnelBlend; |
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Internal wrapper for property FresnelBlend. This wrapper API may change, we advise to access simpler FresnelBlend instead. |
property FresnelBlend: Single read GetFresnelBlend write SetFresnelBlend; |
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property FdTextureTransformEnabled: TMFBool read FFdTextureTransformEnabled; |
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Internal wrapper for property |
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