Class TAbstractSingleTextureNode

Unit

Declaration

type TAbstractSingleTextureNode = class(TAbstractTextureNode)

Description

Base for all nodes which specify a texture, but not multi-texture.

Hierarchy

Overview

Methods

Public function AlphaChannelFinal: TAlphaChannel; override;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetEffects(const Value: array of TEffectNode);

Properties

Public property FdEffects: TMFNode read FFdEffects;
Public property FdCrossOrigin: TSFString read FFdCrossOrigin;
Public property CrossOrigin: String read GetCrossOrigin write SetCrossOrigin;
Public property FdAlphaChannel: TSFStringEnum read FFdAlphaChannel;
Public property AlphaChannel: TAutoAlphaChannel read GetAlphaChannel write SetAlphaChannel;

Description

Methods

Public function AlphaChannelFinal: TAlphaChannel; override;
 
Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public procedure SetEffects(const Value: array of TEffectNode);
 

Properties

Public property FdEffects: TMFNode read FFdEffects;

Internal wrapper for property Effects. This wrapper API may change, we advise to access simpler Effects instead.

Public property FdCrossOrigin: TSFString read FFdCrossOrigin;

Internal wrapper for property CrossOrigin. This wrapper API may change, we advise to access simpler CrossOrigin instead.

Public property CrossOrigin: String read GetCrossOrigin write SetCrossOrigin;

X3DOM extension, not implemented in CGE.

Public property FdAlphaChannel: TSFStringEnum read FFdAlphaChannel;

Internal wrapper for property AlphaChannel. This wrapper API may change, we advise to access simpler AlphaChannel instead.

Public property AlphaChannel: TAutoAlphaChannel read GetAlphaChannel write SetAlphaChannel;
 

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