Class TAbstractShaderNode
Unit
X3DNodes
Declaration
type TAbstractShaderNode = class(TAbstractAppearanceChildNode)
Description
Base type for all node types that specify a programmable shader.
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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Properties
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property EventIsSelected: TSFBoolEvent read FEventIsSelected; |
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property FdLanguage: TSFStringEnum read FFdLanguage; |
Internal wrapper for property Language. This wrapper API may change, we advise to access simpler Language instead.
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property Language: TShaderLanguage read GetLanguage write SetLanguage; |
Shading language . Only the GLSL (OpenGL Shading Language ) is actually supported. The default value, empty string, is equivalent to GLSL.
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