Class TSFGenericMatrix
Unit
Declaration
type generic TSFGenericMatrix<TItem,TItemColumn,TEvent> = class(TX3DSingleField)
Description
Generic class for an X3D field containing a single matrix value.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DFieldOrEvent
- TX3DField
- TX3DSingleField
- TSFGenericMatrix
Overview
Methods
constructor Create(const AParentNode: TX3DFileItem; const AExposed: boolean; const AName: string; const AValue: TItem); |
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procedure ParseValue(Lexer: TX3DLexer; Reader: TX3DReader); override; |
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function EqualsDefaultValue: boolean; override; |
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function Equals(SecondValue: TX3DField): boolean; override; |
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function FastEqualsValue(SecondValue: TX3DField): boolean; override; |
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procedure AssignLerp(const A: Double; Value1, Value2: TX3DField); override; |
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function CanAssignLerp: boolean; override; |
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procedure Assign(Source: TPersistent); override; |
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procedure AssignValue(Source: TX3DField); override; |
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procedure AssignDefaultValueFromValue; override; |
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procedure UnassignDefaultValue; override; |
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procedure Send(const AValue: TItem); overload; |
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class function CreateEvent(const AParentNode: TX3DFileItem; const AName: string; const AInEvent: boolean): TX3DEvent; override; |
Properties
property Value: TItem read FValue write FValue; |
Description
Methods
constructor Create(const AParentNode: TX3DFileItem; const AExposed: boolean; const AName: string; const AValue: TItem); |
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procedure ParseValue(Lexer: TX3DLexer; Reader: TX3DReader); override; |
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function EqualsDefaultValue: boolean; override; |
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function Equals(SecondValue: TX3DField): boolean; override; |
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function FastEqualsValue(SecondValue: TX3DField): boolean; override; |
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procedure AssignLerp(const A: Double; Value1, Value2: TX3DField); override; |
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function CanAssignLerp: boolean; override; |
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procedure Assign(Source: TPersistent); override; |
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procedure AssignValue(Source: TX3DField); override; |
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procedure AssignDefaultValueFromValue; override; |
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procedure UnassignDefaultValue; override; |
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procedure Send(const AValue: TItem); overload; |
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class function CreateEvent(const AParentNode: TX3DFileItem; const AName: string; const AInEvent: boolean): TX3DEvent; override; |
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Properties
property Value: TItem read FValue write FValue; |
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