Unit CastleTiledMap
Functions and Procedures
Types
Constants
Variables
Description
Loading and rendering maps created in Tiled (https://www.mapeditor.org/).
In the usual case, create TCastleTiledMapControl and set TCastleTiledMapControl.URL to indicate your Tiled map (TMX file). TCastleTiledMapControl is a standard Castle Game Engine user interface control (descendant of TCastleUserInterface), you can display it like any other UI control, you can also design it using CGE Editor.
See the examples/tiled/ directory of Castle Game Engine ( https://github.com/castle-engine/castle-engine/tree/master/examples/tiled ).
Uses
- Classes
- SysUtils
- DOM
- XMLRead
- base64
- zstream
- Generics.Collections
- CastleVectors
- CastleColors
- CastleUtils
- CastleURIUtils
- CastleXMLUtils
- CastleLog
- CastleStringUtils
- CastleUIControls
- CastleGLImages
- CastleRectangles
- CastleClassUtils
- CastleRenderOptions
Overview
Classes, Interfaces, Objects and Records
Name | Description |
---|---|
Class TTiledMap |
Loading and manipulating "Tiled" map files (http://mapeditor.org). |
Class TCastleTiledMapControl |
Display a map created in Tiled (https://www.mapeditor.org/). |
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