Class TCastleAbstractLight
Unit
CastleScene
Declaration
type TCastleAbstractLight = class(TCastleTransform)
Description
Base class to express lights that can be easily added and adjusted inside TCastleViewport.
Hierarchy
Overview
Methods
Properties
Description
Methods
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constructor Create(AOwner: TComponent); override; |
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destructor Destroy; override; |
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Properties
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property LightNode: TAbstractLightNode read FLightNode write SetLightNode; |
Descendants should set X3D light node here.
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property Gizmo: TInternalCastleEditorGizmo read FGizmo; |
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