Class TStateDialogYesNo

Unit

Declaration

type TStateDialogYesNo = class(TStateDialog)

Description

Ask user a simple "yes" / "no" question. See unit CastleDialogStates documentation for example usage.

Hierarchy

Overview

Methods

Protected procedure InitializeButtons(var Buttons: TStateDialog.TButtonArray); override;
Public function Press(const Event: TInputPressRelease): boolean; override;

Properties

Public property Answer: boolean read FAnswer;

Description

Methods

Protected procedure InitializeButtons(var Buttons: TStateDialog.TButtonArray); override;
 
Public function Press(const Event: TInputPressRelease): boolean; override;
 

Properties

Public property Answer: boolean read FAnswer;

User answer to the dialog question, defined when Answered.


Generated by PasDoc 0.16.0.