Class TStateDialogYesNo
Unit
Declaration
type TStateDialogYesNo = class(TStateDialog)
Description
Ask user a simple "yes" / "no" question. See unit CastleDialogStates documentation for example usage.
Hierarchy
- TObject
- TPersistent
- TComponent
- TCastleComponent
- TCastleUserInterface
- TUIState
- TStateDialog
- TStateDialogYesNo
Overview
Methods
procedure InitializeButtons(var Buttons: TStateDialog.TButtonArray); override; |
|
function Press(const Event: TInputPressRelease): boolean; override; |
Properties
property Answer: boolean read FAnswer; |
Description
Methods
procedure InitializeButtons(var Buttons: TStateDialog.TButtonArray); override; |
|
function Press(const Event: TInputPressRelease): boolean; override; |
|
Properties
property Answer: boolean read FAnswer; |
|
User |
Generated by PasDoc 0.16.0.