Class TStateDialogPressEvent
Unit
Declaration
type TStateDialogPressEvent = class(TStateDialog)
Description
Ask user a press anything (key, mouse button, mouse wheel), for example to configure a keybinding for a game. See unit CastleDialogStates documentation for example usage.
Hierarchy
- TObject
- TPersistent
- TComponent
- TCastleComponent
- TCastleUserInterface
- TUIState
- TStateDialog
- TStateDialogPressEvent
Overview
Methods
function Press(const Event: TInputPressRelease): boolean; override; |
Properties
property Answer: TInputPressRelease read FAnswer; |
Description
Methods
function Press(const Event: TInputPressRelease): boolean; override; |
|
Properties
property Answer: TInputPressRelease read FAnswer; |
|
Key pressed by user, defined when Answered. |
Generated by PasDoc 0.16.0.