- current moving of Player is just for test. Make better movement, based on mouse clicks. - Player collisions with the Scene, don't allow to go outside the scene. - Player state change --- when moving, actually change to walk, and make walk animation speed match moving speed. - footsteps sound (like castle) ------------------------------------------------------------------------------ - test on mesa on kocury ~/installed/mesa/ -------------------- 1st location: home. Object: get rope, get to the othe side of the rift. Demo: Shadows. Getting object. Using it. 2nd location: forest. Object: Walk through the forest. If you enter on some area, you fall down the rift and you die. Demo: paralax. Area larger than screen. 3rd location: city. Object: Find a detonator. 4rd: city building inside. Object: Connect detonator. Blow up. The larger rift opens. 5th: city follows. The rain is falling. Demo: Rain. -------------------- Interesting photos: http://www.deviantart.com/deviation/58818046/