Authors of original sound files: misc_sound negative positive save from https://opengameart.org/content/gui-sound-effects by Lokif https://opengameart.org/users/lokif License(s): CC0 temple_adam_goh By Adam Goh http://www.sades.com/ Downloaded from http://www.flashkit.com/soundfx/Ambience/TEMPLE-Adam_Goh-7394/index.php (Temple) License: public domain. beating_that_thing from https://opengameart.org/content/business-goes-beyond-dark-soundtrack by oldkyx https://opengameart.org/users/oldkyx License(s): CC0 The sound files here have been converted by SOX into various formats/sampling rates, to test that CastleSoundEngine can play various combinations OK. Some of these conversions degrade sound file quality, e.g. I made some sounds mono or decrease their frequency. Again, this is just to test that these sounds work. If you want to use these sounds in your own games, follow the links above to download the files in original quality. Or see inside original_versions/ subdirectory. Helpful commands: file *.wav *.ogg soxi *.wav *.ogg ../simplest_play_sound xxx # our own simplest_play_sound will display various sound info in the log sox xxx yyy channels 1 # make mono sox xxx -b 8 yyy # convert to 8-bit