1 #ifndef CAFFE_PRELU_LAYER_HPP_
2 #define CAFFE_PRELU_LAYER_HPP_
6 #include "caffe/blob.hpp"
7 #include "caffe/layer.hpp"
8 #include "caffe/proto/caffe.pb.h"
10 #include "caffe/layers/neuron_layer.hpp"
22 template <
typename Dtype>
42 virtual inline const char*
type()
const {
return "PReLU"; }
89 const vector<bool>& propagate_down,
const vector<
Blob<Dtype>*>& bottom);
91 const vector<bool>& propagate_down,
const vector<
Blob<Dtype>*>& bottom);
101 #endif // CAFFE_PRELU_LAYER_HPP_
An interface for layers that take one blob as input ( ) and produce one equally-sized blob as output ...
Definition: neuron_layer.hpp:19
virtual void Forward_cpu(const vector< Blob< Dtype > * > &bottom, const vector< Blob< Dtype > * > &top)
Definition: prelu_layer.cpp:67
virtual void Forward_gpu(const vector< Blob< Dtype > * > &bottom, const vector< Blob< Dtype > * > &top)
Using the GPU device, compute the layer output. Fall back to Forward_cpu() if unavailable.
virtual void Backward_gpu(const vector< Blob< Dtype > * > &top, const vector< bool > &propagate_down, const vector< Blob< Dtype > * > &bottom)
Using the GPU device, compute the gradients for any parameters and for the bottom blobs if propagate_...
A wrapper around SyncedMemory holders serving as the basic computational unit through which Layers,...
Definition: blob.hpp:24
virtual const char * type() const
Returns the layer type.
Definition: prelu_layer.hpp:42
virtual void LayerSetUp(const vector< Blob< Dtype > * > &bottom, const vector< Blob< Dtype > * > &top)
Does layer-specific setup: your layer should implement this function as well as Reshape.
Definition: prelu_layer.cpp:12
Parameterized Rectified Linear Unit non-linearity . The differences from ReLULayer are 1) negative sl...
Definition: prelu_layer.hpp:23
virtual void Reshape(const vector< Blob< Dtype > * > &bottom, const vector< Blob< Dtype > * > &top)
Adjust the shapes of top blobs and internal buffers to accommodate the shapes of the bottom blobs.
Definition: prelu_layer.cpp:55
virtual void Backward_cpu(const vector< Blob< Dtype > * > &top, const vector< bool > &propagate_down, const vector< Blob< Dtype > * > &bottom)
Computes the error gradient w.r.t. the PReLU inputs.
Definition: prelu_layer.cpp:92
PReLULayer(const LayerParameter ¶m)
Definition: prelu_layer.hpp:33
A layer factory that allows one to register layers. During runtime, registered layers can be called b...
Definition: blob.hpp:14