1 #ifndef CAFFE_HDF5_OUTPUT_LAYER_HPP_
2 #define CAFFE_HDF5_OUTPUT_LAYER_HPP_
9 #include "caffe/blob.hpp"
10 #include "caffe/layer.hpp"
11 #include "caffe/proto/caffe.pb.h"
15 #define HDF5_DATA_DATASET_NAME "data"
16 #define HDF5_DATA_LABEL_NAME "label"
23 template <
typename Dtype>
35 virtual inline const char*
type()
const {
return "HDF5Output"; }
40 inline std::string file_name()
const {
return file_name_; }
48 const vector<bool>& propagate_down,
const vector<
Blob<Dtype>*>& bottom);
50 const vector<bool>& propagate_down,
const vector<
Blob<Dtype>*>& bottom);
51 virtual void SaveBlobs();
54 std::string file_name_;
62 #endif // CAFFE_HDF5_OUTPUT_LAYER_HPP_
virtual void Backward_gpu(const vector< Blob< Dtype > * > &top, const vector< bool > &propagate_down, const vector< Blob< Dtype > * > &bottom)
Using the GPU device, compute the gradients for any parameters and for the bottom blobs if propagate_...
virtual void Forward_gpu(const vector< Blob< Dtype > * > &bottom, const vector< Blob< Dtype > * > &top)
Using the GPU device, compute the layer output. Fall back to Forward_cpu() if unavailable.
A wrapper around SyncedMemory holders serving as the basic computational unit through which Layers,...
Definition: blob.hpp:24
virtual const char * type() const
Returns the layer type.
Definition: hdf5_output_layer.hpp:35
An interface for the units of computation which can be composed into a Net.
Definition: layer.hpp:33
virtual int ExactNumBottomBlobs() const
Returns the exact number of bottom blobs required by the layer, or -1 if no exact number is required.
Definition: hdf5_output_layer.hpp:37
virtual void Backward_cpu(const vector< Blob< Dtype > * > &top, const vector< bool > &propagate_down, const vector< Blob< Dtype > * > &bottom)
Using the CPU device, compute the gradients for any parameters and for the bottom blobs if propagate_...
Write blobs to disk as HDF5 files.
Definition: hdf5_output_layer.hpp:24
virtual void Forward_cpu(const vector< Blob< Dtype > * > &bottom, const vector< Blob< Dtype > * > &top)
Using the CPU device, compute the layer output.
virtual void Reshape(const vector< Blob< Dtype > * > &bottom, const vector< Blob< Dtype > * > &top)
Adjust the shapes of top blobs and internal buffers to accommodate the shapes of the bottom blobs.
Definition: hdf5_output_layer.hpp:32
virtual void LayerSetUp(const vector< Blob< Dtype > * > &bottom, const vector< Blob< Dtype > * > &top)
Does layer-specific setup: your layer should implement this function as well as Reshape.
virtual int ExactNumTopBlobs() const
Returns the exact number of top blobs required by the layer, or -1 if no exact number is required.
Definition: hdf5_output_layer.hpp:38
A layer factory that allows one to register layers. During runtime, registered layers can be called b...
Definition: blob.hpp:14