std::shuffle_order_engine::seed
From cppreference.com
< cpp | numeric | random | shuffle order engine
void seed();
|
(1) | (since C++11) |
void seed( result_type value );
|
(2) | (since C++11) |
template< class Sseq >
void seed( Sseq& seq ); |
(3) | (since C++11) |
Reinitializes the internal state of the underlying engine using a new seed value.
1) Seeds the underlying engine with the default seed value. Effectively calls e.seed(), where
e
is the underlying engine.
2) Seeds the underlying engine with the seed value
s
. Effectively calls e.seed(value), where e
is the underlying engine.
3) Seeds the underlying engine with the seed sequence
seq
. Effectively calls e.seed(seq), where e
is the underlying engine.
This template only participate in overload resolution if Sseq
qualifies as a SeedSequence
. In particular, this template does not participate in overload resolution if Sseq
is implicitly convertible to result_type
.[edit] Parameters
value | - | seed value to use in the initialization of the internal state of the underlying engine |
seq | - | seed sequence to use in the initialization of the internal state of the underlying engine |
[edit] Return value
(none)
[edit] Exceptions
(none)