#include #include #include using namespace std; using namespace filesystem; //demo namespace { std::unordered_map statusMap = { { file_type::not_found, "an unknown file" }, { file_type::none, "not yet or erroneously evaluated " "file type" }, { file_type::regular, "a regular file" }, { file_type::directory, "a directory" }, { file_type::symlink, "a symbolic link" }, { file_type::block, "a block device" }, { file_type::character, "a character device" }, { file_type::fifo, "a named pipe" }, { file_type::socket, "a socket file" }, { file_type::unknown, "an unknown file type" } }; } int main() { cout << oct; string line; while (true) { cout << "enter the name of a file system entry: "; if (not getline(cin, line) or line.empty()) break; path entry{ line }; error_code ec; file_status stat = status(entry, ec); if (not status_known(stat)) { cout << "status of " << entry << " is unknown. " "Ec = " << ec << '\n'; continue; } cout << "status of " << entry << ": type = " << statusMap[stat.type()] << ", permissions: " << static_cast(stat.permissions()) << '\n'; } } //=