Annex N
(informative)
Glossary
{
AI95-00437-01}
{Glossary} This
Annex contains informal descriptions of some of the terms used in this
International Standard. The index provides references to more formal
definitions of all of the terms used in this International Standard.
{abstract type}
Abstract type. An abstract type is a tagged
type intended for use as an ancestor of other types, but which is not
allowed to have objects of its own.
{access type}
Access type. An access type has values that
designate aliased objects. Access types correspond to “pointer
types” or “reference types” in some other languages.
{aliased}
Aliased. An aliased view of an object is one
that can be designated by an access value. Objects allocated by allocators
are aliased. Objects can also be explicitly declared as aliased with
the reserved word
aliased. The Access attribute can be used to
create an access value designating an aliased object.
{ancestor}
Ancestor. An ancestor of a type is the type
itself or, in the case of a type derived from other types, its parent
type or one of its progenitor types or one of their ancestors. Note that
ancestor and descendant are inverse relationships.
{array type}
Array type. An array type is a composite type
whose components are all of the same type. Components are selected by
indexing.
{category (of types)}
Category (of types). A category of types is
a set of types with one or more common properties, such as primitive
operations. A category of types that is closed under derivation is also
known as a
class.
{character type}
Character type. A character type is an enumeration
type whose values include characters.
{class (of types)}
Class (of types). {closed
under derivation} A class is a set of
types that is closed under derivation, which means that if a given type
is in the class, then all types derived from that type are also in the
class. The set of types of a class share common properties, such as their
primitive operations.
{compilation unit}
Compilation unit. The text of a program can
be submitted to the compiler in one or more
compilations.
Each
compilation
is a succession of
compilation_units.
A
compilation_unit
contains either the declaration, the body, or a renaming of a program
unit.
{composite type}
Composite type. A composite type may have
components.
{construct}
Construct. A
construct is a piece of
text (explicit or implicit) that is an instance of a syntactic category
defined under “Syntax”.
{controlled type}
Controlled type. A controlled type supports
user-defined assignment and finalization. Objects are always finalized
before being destroyed.
{declaration}
Declaration. A
declaration is a language
construct that associates a name with (a view of) an entity.
{explicit
declaration} {implicit
declaration} A declaration may appear
explicitly in the program text (an
explicit declaration), or may
be supposed to occur at a given place in the text as a consequence of
the semantics of another construct (an
implicit declaration).
This paragraph was
deleted.
{derived type}
Derived type. A derived type is a type defined
in terms of one or more other types given in a derived type definition.
The first of those types is the parent type of the derived type and any
others are progenitor types. Each class containing the parent type or
a progenitor type also contains the derived type. The derived type inherits
properties such as components and primitive operations from the parent
and progenitors. A type together with the types derived from it (directly
or indirectly) form a derivation class.
{descendant}
Descendant. A type is a descendant of itself,
its parent and progenitor types, and their ancestors. Note that descendant
and ancestor are inverse relationships.
{discrete type}
Discrete type. A discrete type is either an
integer type or an enumeration type. Discrete types may be used, for
example, in
case_statements
and as array indices.
{discriminant}
Discriminant. A discriminant is a parameter
for a composite type. It can control, for example, the bounds of a component
of the type if the component is an array. A discriminant for a task type
can be used to pass data to a task of the type upon creation.
{elaboration}
Elaboration. The process by which a declaration
achieves its run-time effect is called elaboration. Elaboration is one
of the forms of execution.
{elementary type}
Elementary type. An elementary type does not
have components.
{enumeration type}
Enumeration type. An enumeration type is defined
by an enumeration of its values, which may be named by identifiers or
character literals.
{evaluation}
Evaluation. The process by which an expression
achieves its run-time effect is called evaluation. Evaluation is one
of the forms of execution.
{exception}
Exception. An
exception represents
a kind of exceptional situation; an occurrence of such a situation (at
run time) is called an
exception occurrence.
{raise
(an exception) [partial]} To
raise
an exception is to abandon normal program execution so as to draw attention
to the fact that the corresponding situation has arisen.
{handle
(an exception) [partial]} Performing some
actions in response to the arising of an exception is called
handling
the exception.
{execution}
Execution. The process by which a construct
achieves its run-time effect is called
execution.
{elaboration}
{evaluation}
Execution of a declaration is also called
elaboration.
Execution of an expression is also called
evaluation.
{function}
Function. A function is a form of subprogram
that returns a result and can be called as part of an expression.
{generic unit}
Generic unit. A generic unit is a template
for a (nongeneric) program unit; the template can be parameterized by
objects, types, subprograms, and packages. An instance of a generic unit
is created by a
generic_instantiation.
The rules of the language are enforced when a generic unit is compiled,
using a generic contract model; additional checks are performed upon
instantiation to verify the contract is met. That is, the declaration
of a generic unit represents a contract between the body of the generic
and instances of the generic. Generic units can be used to perform the
role that macros sometimes play in other languages.
{incomplete type}
Incomplete type. An incomplete type gives
a view of a type that reveals only some of its properties. The remaining
properties are provided by the full view given elsewhere. Incomplete
types can be used for defining recursive data structures.
{integer type}
Integer type. Integer types comprise the signed
integer types and the modular types. A signed integer type has a base
range that includes both positive and negative numbers, and has operations
that may raise an exception when the result is outside the base range.
A modular type has a base range whose lower bound is zero, and has operations
with “wraparound” semantics. Modular types subsume what are
called “unsigned types” in some other languages.
{interface type}
Interface type. An interface type is a form
of abstract tagged type which has no components or concrete operations
except possibly null procedures. Interface types are used for composing
other interfaces and tagged types and thereby provide multiple inheritance.
Only an interface type can be used as a progenitor of another type.
{library unit}
Library unit. A library unit is a separately
compiled program unit, and is always a package, subprogram, or generic
unit. Library units may have other (logically nested) library units as
children, and may have other program units physically nested within them.
{subsystem} A
root library unit, together with its children and grandchildren and so
on, form a
subsystem.
{limited type}
Limited type. A limited type is a type for
which copying (such as in an
assignment_statement)
is not allowed. A nonlimited type is a type for which copying is allowed.
{object}
Object. An object is either a constant or
a variable. An object contains a value. An object is created by an
object_declaration
or by an
allocator.
A formal parameter is (a view of) an object. A subcomponent of an object
is an object.
{overriding operation}
Overriding operation. An overriding operation
is one that replaces an inherited primitive operation. Operations may
be marked explicitly as overriding or not overriding.
{package}
Package. Packages are program units that allow
the specification of groups of logically related entities. Typically,
a package contains the declaration of a type (often a private type or
private extension) along with the declarations of primitive subprograms
of the type, which can be called from outside the package, while their
inner workings remain hidden from outside users.
{parent}
Parent. The parent of a derived type is the
first type given in the definition of the derived type. The parent can
be almost any kind of type, including an interface type.
{partition}
Partition. A
partition is a part of
a program. Each partition consists of a set of library units. Each partition
may run in a separate address space, possibly on a separate computer.
A program may contain just one partition. A distributed program typically
contains multiple partitions, which can execute concurrently.
{pragma}
Pragma. A pragma is a compiler directive.
There are language-defined pragmas that give instructions for optimization,
listing control, etc. An implementation may support additional (implementation-defined)
pragmas.
{primitive operations}
Primitive operations. The primitive operations
of a type are the operations (such as subprograms) declared together
with the type declaration. They are inherited by other types in the same
class of types. For a tagged type, the primitive subprograms are dispatching
subprograms, providing run-time polymorphism. A dispatching subprogram
may be called with statically tagged operands, in which case the subprogram
body invoked is determined at compile time. Alternatively, a dispatching
subprogram may be called using a dispatching call, in which case the
subprogram body invoked is determined at run time.
{private extension}
Private extension. A private extension is
a type that extends another type, with the additional properties hidden
from its clients.
{private type}
Private type. A private type gives a view
of a type that reveals only some of its properties. The remaining properties
are provided by the full view given elsewhere. Private types can be used
for defining abstractions that hide unnecessary details from their clients.
{procedure}
Procedure. A procedure is a form of subprogram
that does not return a result and can only be called by a
statement.
{progenitor}
Progenitor. A progenitor of a derived type
is one of the types given in the definition of the derived type other
than the first. A progenitor is always an interface type. Interfaces,
tasks, and protected types may also have progenitors.
{program}
Program. A
program is a set of
partitions,
each of which may execute in a separate address space, possibly on a
separate computer. A partition consists of a set of library units.
{program unit}
Program unit. A
program unit is either
a package, a task unit, a protected unit, a protected entry, a generic
unit, or an explicitly declared subprogram other than an enumeration
literal. Certain kinds of program units can be separately compiled. Alternatively,
they can appear physically nested within other program units.
{protected type}
Protected type. A protected type is a composite
type whose components are accessible only through one of its protected
operations which synchronize concurrent access by multiple tasks.
{real type}
Real type. A real type has values that are
approximations of the real numbers. Floating point and fixed point types
are real types.
{record extension}
Record extension. A record extension is a
type that extends another type by adding additional components.
{record type}
Record type. A record type is a composite
type consisting of zero or more named components, possibly of different
types.
{renaming}
Renaming. A
renaming_declaration
is a declaration that does not define a new entity, but instead defines
a view of an existing entity.
{scalar type}
Scalar type. A scalar type is either a discrete
type or a real type.
{subprogram}
Subprogram. A subprogram is a section of a
program that can be executed in various contexts. It is invoked by a
subprogram call that may qualify the effect of the subprogram through
the passing of parameters. There are two forms of subprograms: functions,
which return values, and procedures, which do not.
{subtype}
Subtype. A subtype is a type together with
a constraint or null exclusion, which constrains the values of the subtype
to satisfy a certain condition. The values of a subtype are a subset
of the values of its type.
{synchronized}
Synchronized. A synchronized entity is one
that will work safely with multiple tasks at one time. A synchronized
interface can be an ancestor of a task or a protected type. Such a task
or protected type is called a synchronized tagged type.
{tagged type}
Tagged type. The objects of a tagged type
have a run-time type tag, which indicates the specific type with which
the object was originally created. An operand of a class-wide tagged
type can be used in a dispatching call; the tag indicates which subprogram
body to invoke. Nondispatching calls, in which the subprogram body to
invoke is determined at compile time, are also allowed. Tagged types
may be extended with additional components.
{task type}
Task type. A task type is a composite type
used to represent active entities which execute concurrently and which
can communicate via queued task entries. The top-level task of a partition
is called the environment task.
{type}
Type. Each object has a type. A
type
has an associated set of values, and a set of
primitive operations
which implement the fundamental aspects of its semantics. Types are grouped
into
categories. Most language-defined categories of types are
also
classes of types.
{view}
View. A view of an entity reveals some or
all of the properties of the entity. A single entity may have multiple
views.