13.1 Operational and Representation Items
{
8652/0009}
{
AI95-00137-01}
[Representation and operational items can be used to specify aspects
of entities. Two kinds of aspects of entities can be specified: aspects
of representation and operational aspects. Representation items specify
how the types and other entities of the language are to be mapped onto
the underlying machine. Operational items specify other properties of
entities.]
{
8652/0009}
{
AI95-00137-01}
[An operational item or a representation item applies to an entity identified
by a
local_name,
which denotes an entity declared local to the current declarative region,
or a library unit declared immediately preceding a representation pragma
in a
compilation.]
Language Design Principles
{
8652/0009}
{
AI95-00137-01}
Aspects of representation are intended to refer to properties that need
to be known before the compiler can generate code to create or access
an entity. For instance, the size of an object needs to be known before
the object can be created. Conversely, operational aspects are those
that only need to be known before they can be used. For instance, how
an object is read from a stream only needs to be known when a stream
read is executed. Thus, aspects of representation have stricter rules
as to when they can be specified.
{
AI95-00291-02}
Confirming the value of an aspect with an operational or representation
item should never change the semantics of the aspect. Thus Size = 8 (for
example) means the same thing whether it was specified with a representation
item or whether the compiler chose this value by default.
Syntax
Name Resolution Rules
{
8652/0009}
{
AI95-00137-01}
In an operational item or representation item, if the
local_name
is a
direct_name,
then it shall resolve to denote a declaration (or, in the case of a
pragma,
one or more declarations) that occurs immediately within the same declarative
region as the item. If the
local_name
has an
attribute_designator,
then it shall resolve to denote an implementation-defined component (see
13.5.1) or a class-wide type implicitly
declared immediately within the same declarative region as the item.
A
local_name
that is a
library_unit_name
(only permitted in a representation pragma) shall resolve to denote the
library_item
that immediately precedes (except for other pragmas) the representation
pragma.
Reason: {
8652/0009}
{
AI95-00137-01}
This is a Name Resolution Rule, because we don't want an operational
or representation item for X to be ambiguous just because there's another
X declared in an outer declarative region. It doesn't make much difference,
since most operational or representation items are for types or subtypes,
and type and subtype names can't be overloaded.
Ramification: {
8652/0009}
{
AI95-00137-01}
The visibility rules imply that the declaration has to occur before the
operational or representation item.
{
8652/0009}
{
AI95-00137-01}
For objects, this implies that operational or representation items can
be applied only to stand-alone objects.
Legality Rules
Ramification: The “statically denote”
part implies that it is impossible to specify the representation of an
object that is not a stand-alone object, except in the case of a representation
item like pragma Atomic that is allowed inside a
component_list
(in which case the representation item specifies the representation of
components of all objects of the type). It also prevents the problem
of renamings of things like “P.
all” (where P is an
access-to-subprogram value) or “E(I)” (where E is an entry
family).
The part about where the denoted entity has
to have been declared appears twice — once as a Name Resolution
Rule, and once as a Legality Rule. Suppose P renames Q, and we have a
representation item in a
declarative_part
whose
local_name
is P. The fact that the representation item has to appear in the same
declarative_part
as P is a Name Resolution Rule, whereas the fact that the representation
item has to appear in the same
declarative_part
as Q is a Legality Rule. This is subtle, but it seems like the least
confusing set of rules.
{
AI95-00291-02}
{representation of an object}
{size (of an object)}
The
representation of an object consists of
a certain number of bits (the
size of the object). For an object
of an elementary type, these are the bits that are normally read or updated
by the machine code when loading, storing, or operating-on the value
of the object. For an object of a composite type, these are the bits
reserved for this object, and include bits occupied by subcomponents
of the object. If the size of an object is greater than that of its subtype,
the additional bits are padding bits.
{padding
bits} For an elementary object, these
padding bits are normally read and updated along with the others. For
a composite object, padding bits might not be read or updated in any
given composite operation, depending on the implementation.
To be honest: {
AI95-00291-02}
{
contiguous representation [partial]}
{
discontiguous
representation [partial]}
Discontiguous representations
are allowed, but the ones we're interested in here are generally contiguous
sequences of bits. For a discontiguous representation, the size doesn't
necessarily describe the “footprint” of the object in memory
(that is, the amount of space taken in the address space for the object).
Discussion: {
AI95-00291-02}
In the case of composite objects, we want the implementation to have
the flexibility to either do operations component-by-component, or with
a block operation covering all of the bits. We carefully avoid giving
a preference in the wording. There is no requirement for the choice to
be documented, either, as the implementation can make that choice based
on many factors, and could make a different choice for different operations
on the same object.
{
AI95-00291-02}
In the case of a properly aligned, contiguous object whose size is a
multiple of the storage unit size, no other bits should be read or updated
as part of operating on the object. We don't say this normatively because
it would be difficult to normatively define “properly aligned”
or “contiguous”.
Ramification:
Two objects with the same value do not necessarily have the same
representation. For example, an implementation might represent False
as zero and True as any odd value. Similarly, two objects (of the same
type) with the same sequence of bits do not necessarily have the same
value. For example, an implementation might use a biased representation
in some cases but not others:
subtype S is Integer range 1..256;
type A is array(Natural range 1..4) of S;
pragma Pack(A);
X : S := 3;
Y : A := (1, 2, 3, 4);
The implementation might use a biased-by-1 representation
for the array elements, but not for X. X and Y(3) have the same value,
but different representation: the representation of X is a sequence of
(say) 32 bits: 0...011, whereas the representation of Y(3) is a sequence
of 8 bits: 00000010 (assuming a two's complement representation).
Such tricks are not required, but are allowed.
Discussion: The value of any padding
bits is not specified by the language, though for a numeric type, it
will be much harder to properly implement the predefined operations if
the padding bits are not either all zero, or a sign extension.
Ramification: For example, suppose S'Size
= 2, and an object X is of subtype S. If the machine code typically uses
a 32-bit load instruction to load the value of X, then X'Size should
be 32, even though 30 bits of the value are just zeros or sign-extension
bits. On the other hand, if the machine code typically masks out those
30 bits, then X'Size should be 2. Usually, such masking only happens
for components of a composite type for which packing, Component_Size,
or record layout is specified.
Note, however, that the formal parameter of
an instance of Unchecked_Conversion is a special case. Its Size is required
to be the same as that of its subtype.
Note that we don't generally talk about the
representation of a value. A value is considered to be an amorphous blob
without any particular representation. An object is considered to be
more concrete.
{aspect of representation
[distributed]} {representation
aspect} {directly
specified (of an aspect of representation of an entity)} A
representation item
directly specifies an
aspect of representation
of the entity denoted by the
local_name,
except in the case of a type-related representation item, whose
local_name
shall denote a first subtype, and which directly specifies an aspect
of the subtype's type.
{type-related
(representation item) [distributed]} {subtype-specific
(of a representation item) [distributed]} {type-related
(aspect) [distributed]} {subtype-specific
(of an aspect) [distributed]} A representation
item that names a subtype is either
subtype-specific (Size and
Alignment clauses) or
type-related (all others). [Subtype-specific
aspects may differ for different subtypes of the same type.]
To be honest: Type-related and
subtype-specific are defined likewise for the corresponding aspects
of representation.
To be honest: Some representation items
directly specify more than one aspect.
Discussion: For example, a
pragma
Export specifies the convention of an entity, and also specifies that
it is exported.
Ramification:
The following representation items are type-related:
Component_Size clause
Small clause
Bit_Order clause
Storage_Pool clause
Storage_Size clause
Machine_Radix clause
pragma Pack
pragmas Import, Export, and Convention (when
applied to a type)
pragmas Atomic and Volatile (when applied
to a type)
pragmas Atomic_Components and Volatile_Components
(when applied to an array type)
pragma Discard_Names (when applied to an enumeration
or tagged type)
The following
representation items are subtype-specific:
Alignment clause (when applied to a first
subtype)
Size clause (when applied to a first subtype)
The following
representation items do not apply to subtypes, so they are neither type-related
nor subtype-specific:
Address clause (applies to objects and program
units)
Alignment clause (when applied to an object)
Size clause (when applied to an object)
pragmas Import, Export, and Convention (when
applied to anything other than a type)
pragmas Atomic and Volatile (when applied
to an object or a component)
pragmas Atomic_Components and Volatile_Components
(when applied to an array object)
pragma Discard_Names (when applied to an exception)
pragma Asynchronous (applies to procedures)
{
8652/0009}
{
AI95-00137-01}
An operational item
directly specifies an
operational aspect
of the type of the subtype denoted by the
local_name.
The
local_name
of an operational item shall denote a first subtype. An operational item
that names a subtype is type-related.
{operational
aspect [distributed]} {directly
specified (of an operational aspect of an entity)} {type-related
(operational item) [distributed]} {type-related
(aspect) [partial]}
External_Tag clause
Read clause
Write clause
Input clause
Output clause
A representation item that directly specifies an
aspect of a subtype or type shall appear after the type is completely
defined (see
3.11.1), and before the subtype
or type is frozen (see
13.14). If a representation
item is given that directly specifies an aspect of an entity, then it
is illegal to give another representation item that directly specifies
the same aspect of the entity.
Ramification: {
8652/0009}
{
AI95-00137-01}
The fact that a representation item (or operational item, see next paragraph)
that directly specifies an aspect of an entity is required to appear
before the entity is frozen prevents changing the representation of an
entity after using the entity in ways that require the representation
to be known.
{
8652/0009}
{
AI95-00137-01}
An operational item that directly specifies an aspect of a type shall
appear before the type is frozen (see
13.14).
If an operational item is given that directly specifies an aspect of
a type, then it is illegal to give another operational item that directly
specifies the same aspect of the type.
Ramification: Unlike representation items,
operational items can be specified on partial views. Since they don't
affect the representation, the full declaration need not be known to
determine their legality.
For an untagged derived type, no type-related representation
items are allowed if the parent type is a by-reference type, or has any
user-defined primitive subprograms.
Ramification: {
8652/0009}
{
AI95-00137-01}
On the other hand, subtype-specific representation items may be given
for the first subtype of such a type, as can operational items.
Reason: The reason for forbidding type-related
representation items on untagged by-reference types is because a change
of representation is impossible when passing by reference (to an inherited
subprogram). The reason for forbidding type-related representation items
on untagged types with user-defined primitive subprograms was to prevent
implicit change of representation for type-related aspects of representation
upon calling inherited subprograms, because such changes of representation
are likely to be expensive at run time. Changes of subtype-specific representation
attributes, however, are likely to be cheap. This rule is not needed
for tagged types, because other rules prevent a type-related representation
item from changing the representation of the parent part; we want to
allow a type-related representation item on a type extension to specify
aspects of the extension part. For example, a
pragma
Pack will cause packing of the extension part, but not of the parent
part.
{
8652/0009}
{
AI95-00137-01}
{
8652/0011} {
AI95-00117-01}
{
AI95-00326-01}
Operational and representation aspects of a generic formal parameter
are the same as those of the actual. Operational and representation aspects
are the same for all views of a type. A type-related representation item
is not allowed for a descendant of a generic formal untagged type.
Ramification: {
8652/0009}
{
AI95-00137-01}
Representation items are allowed for types whose subcomponent types or
index subtypes are generic formal types. Operational items and subtype-related
representation items are allowed on descendants of generic formal types.
Reason: Since it is not known whether
a formal type has user-defined primitive subprograms, specifying type-related
representation items for them is not allowed, unless they are tagged
(in which case only the extension part is affected in any case).
Ramification: {
AI95-00326-01}
All views of a type, including the incomplete and partial views, have
the same operational and representation aspects. That's important so
that the properties don't change when changing views. While most aspects
are not available for an incomplete view, we don't want to leave any
holes by not saying that they are the same.
A representation item that specifies the Size for
a given subtype, or the size or storage place for an object (including
a component) of a given subtype, shall allow for enough storage space
to accommodate any value of the subtype.
{
8652/0009}
{
AI95-00137-01}
A representation or operational item that is not supported by the implementation
is illegal, or raises an exception at run time.
{
AI95-00251-01}
A
type_declaration
is illegal if it has one or more progenitors, and a representation item
applies to an ancestor, and this representation item conflicts with the
representation of some other ancestor. The cases that cause conflicts
are implementation defined.
Implementation defined: The cases that
cause conflicts between the representation of the ancestors of a
type_declaration.
Reason: This
rule is needed because it may be the case that only the combination of
types in a type declaration causes a conflict. Thus it is not possible,
in general, to reject the original representation item. For instance:
package Pkg1 is
type Ifc is interface;
type T is tagged record
Fld : Integer;
end record;
for T use record
Fld at 0 range 0 .. Integer'Size - 1;
end record;
end Pkg1;
Assume the implementation
uses a single tag with a default offset of zero, and that it allows the
use of non-default locations for the tag (and thus accepts representation
items like the one above). The representation item will force a non-default
location for the tag (by putting a component other than the tag into
the default location). Clearly, this package will be accepted by the
implementation. However, other declarations could cause trouble. For
instance, the implementation could reject:
with Pkg1;
package Pkg2 is
type NewT is new Pkg1.T and Pkg1.Ifc with null record;
end Pkg2;
because the declarations of T and Ifc have a
conflict in their representation items. This is clearly necessary (it's
hard to imagine how Ifc'Class could work with the tag at a location other
than the one it is expecting).
Conflicts will usually involve implementation-defined
attributes (for specifying the location of the tag, for instance), although
the example above shows that doesn't have to be the case. For this reason,
we didn't try to specify exactly what causes a conflict; it will depend
on the implementation's implementation model and what representation
items it allows.
Implementation Note: An implementation
can only use this rule to reject
type_declarations
where one its ancestors has a representation item. An implementation
must ensure that the default representations of ancestors cannot conflict.
Static Semantics
If two subtypes statically match, then their subtype-specific
aspects (Size and Alignment) are the same.
{statically
matching (effect on subtype-specific aspects) [partial]}
Reason: This is necessary because we
allow (for example) conversion between access types whose designated
subtypes statically match. Note that it is illegal to specify an aspect
(including a subtype-specific one) for a nonfirst subtype.
Consider, for
example:
package P1 is
subtype S1 is Integer range 0..2**16-1;
for S1'Size use 16; -- Illegal!
-- S1'Size would be 16 by default.
type A1 is access all S1;
X1: A1;
end P1;
package P2 is
subtype S2 is Integer range 0..2**16-1;
for S2'Size use 32; -- Illegal!
type A2 is access all S2;
X2: A2;
end P2;
procedure Q is
use P1, P2;
type Array1 is array(Integer range <>) of aliased S1;
pragma Pack(Array1);
Obj1: Array1(1..100);
type Array2 is array(Integer range <>) of aliased S2;
pragma Pack(Array2);
Obj2: Array2(1..100);
begin
X1 := Obj2(17)'Unchecked_Access;
X2 := Obj1(17)'Unchecked_Access;
end Q;
Loads and stores through X1 would read and write
16 bits, but X1 points to a 32-bit location. Depending on the endianness
of the machine, loads might load the wrong 16 bits. Stores would fail
to zero the other half in any case.
Loads and stores through X2 would read and write
32 bits, but X2 points to a 16-bit location. Thus, adjacent memory locations
would be trashed.
Hence, the above is illegal. Furthermore, the
compiler is forbidden from choosing different Sizes by default, for the
same reason.
The same issues apply to Alignment.
{
8652/0040}
{
AI95-00108-01}
A derived type inherits each type-related aspect of representation of
its parent type that was directly specified before the declaration of
the derived type, or (in the case where the parent is derived) that was
inherited by the parent type from the grandparent type. A derived subtype
inherits each subtype-specific aspect of representation of its parent
subtype that was directly specified before the declaration of the derived
type, or (in the case where the parent is derived) that was inherited
by the parent subtype from the grandparent subtype, but only if the parent
subtype statically matches the first subtype of the parent type. An inherited
aspect of representation is overridden by a subsequent representation
item that specifies the same aspect of the type or subtype.
To be honest: A
record_representation_clause
for a record extension does not override the layout of the parent part;
if the layout was specified for the parent type, it is inherited by the
record extension.
Ramification: If a representation item
for the parent appears after the
derived_type_definition,
then inheritance does not happen for that representation item.
{
8652/0040}
{
AI95-00108-01}
{
AI95-00444-01}
In contrast, whether operational aspects are inherited by an untagged
derived type depends on each specific aspect. [Operational aspects are
never inherited for a tagged type.] When operational aspects are inherited
by an untagged derived type, aspects that were directly specified by
operational items that are visible at the point of the derived type declaration,
or (in the case where the parent is derived) that were inherited by the
parent type from the grandparent type are inherited. An inherited operational
aspect is overridden by a subsequent operational item that specifies
the same aspect of the type.
Ramification: As with representation
items, if an operational item for the parent appears after the
derived_type_definition,
then inheritance does not happen for that operational item.
Discussion: {
AI95-00444-01}
Only untagged types inherit operational aspects. Inheritance from tagged
types causes problems, as the different views can have different visibility
on operational items — potentially leading to operational items
that depend on the view. We want aspects to be the same for all views.
Untagged types don't have this problem as plain private types don't have
ancestors, and thus can't inherit anything. In addition, it seems unlikely
that we'll need inheritance for tagged types, as usually we'll want to
incorporate the parent's operation into a new one that also handles any
extension components.
{
AI95-00444-01}
When an aspect that is a subprogram is inherited, the derived type inherits
the aspect in the same way that a derived type inherits a user-defined
primitive subprogram from its parent (see
3.4).
Reason: This defines the parameter names
and types, and the needed implicit conversions.
Each aspect of representation
of an entity is as follows:
{specified (of
an aspect of representation of an entity)} If
the aspect is
specified for the entity, meaning that it is either
directly specified or inherited, then that aspect of the entity is as
specified, except in the case of Storage_Size, which specifies a minimum.
Ramification: This rule implies that
queries of the aspect return the specified value. For example, if the
user writes “for X'Size use 32;”, then a query
of X'Size will return 32.
{unspecified
[partial]} If an aspect of representation
of an entity is not specified, it is chosen by default in an unspecified
manner.
Ramification: {
8652/0009}
{
AI95-00137-01}
Note that representation items can affect the semantics of the entity.
The rules forbid things like “for
S'Base'Alignment use ...” and “for S'Base use
record ...”.
Discussion: The intent is that implementations
will represent the components of a composite value in the same way for
all subtypes of a given composite type. Hence, Component_Size and record
layout are type-related aspects.
{
8652/0040}
{
AI95-00108-01}
{specified (of an operational aspect
of an entity)} If an operational aspect
is
specified for an entity (meaning that it is either directly
specified or inherited), then that aspect of the entity is as specified.
Otherwise, the aspect of the entity has the default value for that aspect.
{
AI95-00291-02}
A representation item that specifies an aspect of representation that
would have been chosen in the absence of the representation item is said
to be
confirming.
{confirming (representation
item)}
Dynamic Semantics
Ramification: Elaboration of representation
pragmas is covered by the general rules for pragmas in Section 2.
Implementation Permissions
An implementation may interpret aspects of representation
in an implementation-defined manner. An implementation may place implementation-defined
restrictions on representation items.
{recommended
level of support [distributed]} A
recommended
level of support is specified for representation items and related
features in each subclause. These recommendations are changed to requirements
for implementations that support the Systems Programming Annex (see
C.2,
“
Required Representation Support”).
Implementation defined: The interpretation
of each aspect of representation.
Implementation defined: Any restrictions
placed upon representation items.
Ramification: Implementation-defined
restrictions may be enforced either at compile time or at run time. There
is no requirement that an implementation justify any such restrictions.
They can be based on avoiding implementation complexity, or on avoiding
excessive inefficiency, for example.
Implementation Advice
{recommended
level of support (with respect to nonstatic expressions) [partial]}
The recommended level of support for all representation
items is qualified as follows:
{
AI95-00291-02}
A confirming representation item should be supported.
To be honest: A confirming representation
item might not be possible for some entities. For instance, consider
an unconstrained array. The size of such a type is implementation-defined,
and might not actually be a representable value, or might not be static.
An implementation need not support representation
items containing nonstatic expressions, except that an implementation
should support a representation item for a given entity if each nonstatic
expression in the representation item is a name that statically denotes
a constant declared before the entity.
Reason: This
is to avoid the following sort of thing:
X : Integer := F(...);
Y : Address := G(...);
for X'Address use Y;
In the above, we have to evaluate the initialization
expression for X before we know where to put the result. This seems like
an unreasonable implementation burden.
The above code
should instead be written like this:
Y : constant Address := G(...);
X : Integer := F(...);
for X'Address use Y;
This allows the expression “Y” to
be safely evaluated before X is created.
The constant could be a formal parameter of
mode in.
An implementation can support other nonstatic
expressions if it wants to. Expressions of type Address are hardly ever
static, but their value might be known at compile time anyway in many
cases.
An implementation need not support a specification
for the Size for a given composite subtype, nor the size or storage place
for an object (including a component) of a given composite subtype, unless
the constraints on the subtype and its composite subcomponents (if any)
are all static constraints.
{
AI95-00291-02}
An implementation need not support a nonconfirming representation item
if it could cause an aliased object or an object of a by-reference type
to be allocated at a nonaddressable location or, when the alignment attribute
of the subtype of such an object is nonzero, at an address that is not
an integral multiple of that alignment.
Reason: The intent is that access types,
type System.Address, and the pointer used for a by-reference parameter
should be implementable as a single machine address — bit-field
pointers should not be required. (There is no requirement that this implementation
be used — we just want to make sure it's feasible.)
Implementation Note: {
AI95-00291-02}
We want subprograms to be able to assume the properties of the types
of their parameters inside of subprograms. While many objects can be
copied to allow this (and thus do not need limitations), aliased or by-reference
objects cannot be copied (their memory location is part of their identity).
Thus, the above rule does not apply to types that merely allow by-reference
parameter passing; for such types, a copy typically needs to be made
at the call site when a bit-aligned component is passed as a parameter.
{
AI95-00291-02}
An implementation need not support a nonconfirming representation item
if it could cause an aliased object of an elementary type to have a size
other than that which would have been chosen by default.
Reason: Since all bits of elementary
objects participate in operations, aliased objects must not have a different
size than that assumed by users of the access type.
{
AI95-00291-02}
An implementation need not support a nonconfirming representation item
if it could cause an aliased object of a composite type, or an object
whose type is by-reference, to have a size smaller than that which would
have been chosen by default.
Reason: Unlike elementary objects, there
is no requirement that all bits of a composite object participate in
operations. Thus, as long as the object is the same or larger in size
than that expected by the access type, all is well.
Ramification: This rule presumes that
the implementation allocates an object of a size specified to be larger
than the default size in such a way that access of the default size suffices
to correctly read and write the value of the object.
{
AI95-00291-02}
An implementation need not support a nonconfirming subtype-specific representation
item specifying an aspect of representation of an indefinite or abstract
subtype.
Reason: Aspects of representations are
often not well-defined for such types.
{
AI95-00291-02}
For purposes of these rules, the determination of whether a representation
item applied to a type
could cause an object to have some property
is based solely on the properties of the type itself, not on any available
information about how the type is used. In particular, it presumes that
minimally aligned objects of this type might be declared at some point.
Implementation Advice: The recommended
level of support for all representation items should be followed.
Incompatibilities With Ada 83
{
incompatibilities with Ada 83}
It
is now illegal for a representation item to cause a derived by-reference
type to have a different record layout from its parent. This is necessary
for by-reference parameter passing to be feasible. This only affects
programs that specify the representation of types derived from types
containing tasks; most by-reference types are new to Ada 95. For example,
if A1 is an array of tasks, and A2 is derived from A1, it is illegal
to apply a
pragma
Pack to A2.
Extensions to Ada 83
Wording Changes from Ada 83
{
8652/0009}
{
AI95-00137-01}
The syntax rule for
type_representation_clause
is removed; the right-hand side of that rule is moved up to where it
was used, in
aspect_clause.
There are two references to “type representation clause”
in RM83, both in Section 13; these have been reworded. Also, the
representation_clause
has been renamed the
aspect_clause
to reflect that it can be used to control more than just representation
aspects.
{
8652/0009}
{
AI95-00137-01}
{
AI95-00114-01}
We have defined a new term “representation item,” which includes
all representation clauses and representation pragmas, as well as
component_clauses.
This is convenient because the rules are almost identical for all of
them. We have also defined the new terms “operational item”
and “operational aspects” in order to conveniently handle
new types of specifiable entities.
All of the forcing occurrence stuff has been
moved into its own subclause (see
13.14),
and rewritten to use the term “freezing”.
RM83-13.1(10) requires implementation-defined
restrictions on representation items to be enforced at compile time.
However, that is impossible in some cases. If the user specifies a junk
(nonstatic) address in an address clause, and the implementation chooses
to detect the error (for example, using hardware memory management with
protected pages), then it's clearly going to be a run-time error. It
seems silly to call that “semantics” rather than “a
restriction.”
RM83-13.1(10) tries to pretend that representation_clauses
don't affect the semantics of the program. One counter-example is the
Small clause. Ada 95 has more counter-examples. We have noted the opposite
above.
Extensions to Ada 95
{
AI95-00291-02}
{
extensions to Ada 95}
Amendment Correction:
Confirming representation items are defined, and the recommended level
of support is now that they always be supported.
Wording Changes from Ada 95
{
8652/0009}
{
AI95-00137-01}
Corrigendum: Added operational items in order to eliminate unnecessary
restrictions and permissions on stream attributes. As part of this,
representation_clause
was renamed to
aspect_clause.
{
8652/0009}
{
AI95-00137-01}
{
AI95-00326-01}
Corrigendum: Added wording to say that the partial and full views
have the same operational and representation aspects. Ada 2005 extends
this to cover all views, including the incomplete view.
{
8652/0040}
{
AI95-00108-01}
Corrigendum: Changed operational items to have inheritance specified
for each such aspect.
{
AI95-00251-01}
Added wording to allow the rejection of types with progenitors that have
conflicting representation items.
{
AI95-00291-02}
The description of the representation of an object was clarified (with
great difficulty reaching agreement). Added wording to say that representation
items on aliased and by-reference objects never need be supported if
they would not be implementable without distributed overhead even if
other recommended level of support says otherwise. This wording matches
the rules with reality.
{
AI95-00444-01}
Added wording so that inheritance depends on whether operational items
are visible rather than whether they occur before the declaration (we
don't want to look into private parts). Limited operational inheritance
to untagged types to avoid anomolies with private extensions (this is
not incompatible, no existing operational attribute used this capability).
Also added wording to clearly define that subprogram inheritance works
like derivation of subprograms.