3#ifndef vtkWebGPUInternalsBindGroupLayout_h 
    4#define vtkWebGPUInternalsBindGroupLayout_h 
    6#include "vtkRenderingWebGPUModule.h" 
    9#include <initializer_list> 
   11VTK_ABI_NAMESPACE_BEGIN
 
   26      wgpu::BufferBindingType bufferType, 
bool bufferHasDynamicOffset = 
false,
 
   27      uint64_t bufferMinBindingSize = 0);
 
   30      wgpu::SamplerBindingType samplerType);
 
   33      wgpu::TextureSampleType textureSampleType,
 
   34      wgpu::TextureViewDimension viewDimension = wgpu::TextureViewDimension::e2D,
 
   35      bool textureMultisampled = 
false);
 
   38      wgpu::StorageTextureAccess storageTextureAccess, wgpu::TextureFormat format,
 
   39      wgpu::TextureViewDimension viewDimension = wgpu::TextureViewDimension::e2D);
 
   45    std::initializer_list<LayoutEntryInitializationHelper> entriesInitializer);
 
static wgpu::BindGroupLayout MakeBindGroupLayout(const wgpu::Device &device, std::initializer_list< LayoutEntryInitializationHelper > entriesInitializer)
 
LayoutEntryInitializationHelper(uint32_t entryBinding, wgpu::ShaderStage entryVisibility, wgpu::StorageTextureAccess storageTextureAccess, wgpu::TextureFormat format, wgpu::TextureViewDimension viewDimension=wgpu::TextureViewDimension::e2D)
 
LayoutEntryInitializationHelper(uint32_t entryBinding, wgpu::ShaderStage entryVisibility, wgpu::BufferBindingType bufferType, bool bufferHasDynamicOffset=false, uint64_t bufferMinBindingSize=0)
 
LayoutEntryInitializationHelper(const wgpu::BindGroupLayoutEntry &entry)
 
LayoutEntryInitializationHelper(uint32_t entryBinding, wgpu::ShaderStage entryVisibility, wgpu::TextureSampleType textureSampleType, wgpu::TextureViewDimension viewDimension=wgpu::TextureViewDimension::e2D, bool textureMultisampled=false)
 
LayoutEntryInitializationHelper(uint32_t entryBinding, wgpu::ShaderStage entryVisibility, wgpu::SamplerBindingType samplerType)