22#ifndef vtkTranslucentPass_h 
   23#define vtkTranslucentPass_h 
   26#include "vtkRenderingOpenGL2Module.h"  
   28VTK_ABI_NAMESPACE_BEGIN
 
Implement the basic render passes.
 
a simple class to control print indentation
 
Context in which a vtkRenderPass will render.
 
Render the translucent polygonal geometry with property key filtering.
 
~vtkTranslucentPass() override
Destructor.
 
vtkTranslucentPass()
Default constructor.
 
static vtkTranslucentPass * New()
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.