43#include "vtkCommonTransformsModule.h"  
   48VTK_ABI_NAMESPACE_BEGIN
 
   75  void Translate(
double x, 
double y, 
double z) { this->Concatenation->Translate(x, y, z); }
 
   87  void RotateWXYZ(
double angle, 
double x, 
double y, 
double z)
 
   89    this->Concatenation->Rotate(angle, x, y, z);
 
   93    this->RotateWXYZ(angle, axis[0], axis[1], axis[2]);
 
   97    this->RotateWXYZ(angle, axis[0], axis[1], axis[2]);
 
  107  void RotateX(
double angle) { this->RotateWXYZ(angle, 1, 0, 0); }
 
  108  void RotateY(
double angle) { this->RotateWXYZ(angle, 0, 1, 0); }
 
  109  void RotateZ(
double angle) { this->RotateWXYZ(angle, 0, 0, 1); }
 
  118  void Scale(
double x, 
double y, 
double z) { this->Concatenation->Scale(x, y, z); }
 
  119  void Scale(
const double s[3]) { this->
Scale(s[0], s[1], s[2]); }
 
  120  void Scale(
const float s[3]) { this->
Scale(s[0], s[1], s[2]); }
 
  131    this->Concatenation->Identity();
 
  132    this->Concatenate(elements);
 
  142  void Concatenate(
const double elements[16]) { this->Concatenation->Concatenate(elements); }
 
  163    if (this->Concatenation->GetPreMultiplyFlag())
 
  167    this->Concatenation->SetPreMultiplyFlag(1);
 
  180    if (!this->Concatenation->GetPreMultiplyFlag())
 
  184    this->Concatenation->SetPreMultiplyFlag(0);
 
  194    return this->Concatenation->GetNumberOfTransforms() + (this->Input == 
nullptr ? 0 : 1);
 
  208    if (this->Input == 
nullptr)
 
  210      t = this->Concatenation->GetTransform(i);
 
  212    else if (i < this->Concatenation->GetNumberOfPreTransforms())
 
  214      t = this->Concatenation->GetTransform(i);
 
  216    else if (i > this->Concatenation->GetNumberOfPreTransforms())
 
  218      t = this->Concatenation->GetTransform(i - 1);
 
  220    else if (this->GetInverseFlag())
 
  241    this->GetOrientation(temp);
 
  242    orient[0] = 
static_cast<float>(temp[0]);
 
  243    orient[1] = 
static_cast<float>(temp[1]);
 
  244    orient[2] = 
static_cast<float>(temp[2]);
 
  248    this->GetOrientation(this->ReturnValue);
 
  249    return this->ReturnValue;
 
  268    this->GetOrientationWXYZ(temp);
 
  269    wxyz[0] = 
static_cast<float>(temp[0]);
 
  270    wxyz[1] = 
static_cast<float>(temp[1]);
 
  271    wxyz[2] = 
static_cast<float>(temp[2]);
 
  272    wxyz[3] = 
static_cast<float>(temp[3]);
 
  276    this->GetOrientationWXYZ(this->ReturnValue);
 
  277    return this->ReturnValue;
 
  291    this->GetPosition(temp);
 
  292    pos[0] = 
static_cast<float>(temp[0]);
 
  293    pos[1] = 
static_cast<float>(temp[1]);
 
  294    pos[2] = 
static_cast<float>(temp[2]);
 
  298    this->GetPosition(this->ReturnValue);
 
  299    return this->ReturnValue;
 
  314    this->GetScale(temp);
 
  315    scale[0] = 
static_cast<float>(temp[0]);
 
  316    scale[1] = 
static_cast<float>(temp[1]);
 
  317    scale[2] = 
static_cast<float>(temp[2]);
 
  321    this->GetScale(this->ReturnValue);
 
  322    return this->ReturnValue;
 
  367    if (this->Stack == 
nullptr)
 
  371    this->Stack->Push(&this->Concatenation);
 
  383    if (this->Stack == 
nullptr)
 
  387    this->Stack->Pop(&this->Concatenation);
 
  446  double DoublePoint[4];
 
  447  double ReturnValue[4];
 
a simple class to control print indentation
 
represent and manipulate 4x4 transformation matrices
 
void MultiplyPoint(const float in[4], float out[4])
Multiply a homogeneous coordinate by this matrix, i.e.
 
double Element[4][4]
The internal data is public for historical reasons. Do not use!
 
virtual void Modified()
Update the modification time for this object.
 
vtkTypeUInt32 vtkMTimeType
 
#define VTK_SIZEHINT(...)