44#ifndef vtkSurfaceLICMapper_h 
   45#define vtkSurfaceLICMapper_h 
   48#include "vtkRenderingLICOpenGL2Module.h"  
   50VTK_ABI_NAMESPACE_BEGIN
 
abstract class specifies interface to map data
 
represents an object (geometry & properties) in a rendered scene
 
a simple class to control print indentation
 
PolyDataMapper using OpenGL to render.
 
A communicator that can safely be used inside a painter.
 
abstract specification for renderers
 
public API for surface lic parameters arbitrary geometry.
 
mapper that performs LIC on the surface of arbitrary geometry.
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
void ShallowCopy(vtkAbstractMapper *) override
Shallow copy of an actor.
 
virtual void StartTimerEvent(const char *)
Methods used for parallel benchmarks.
 
vtkSurfaceLICInterface * LICInterface
 
static vtkSurfaceLICMapper * New()
 
void RenderPiece(vtkRenderer *ren, vtkActor *act) override
Implemented by sub classes.
 
~vtkSurfaceLICMapper() override
 
void BuildBufferObjects(vtkRenderer *ren, vtkActor *act) override
Build the VBO/IBO, called by UpdateBufferObjects.
 
void SetMapperShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act) override
Set the shader parameters related to the mapper/input data, called by UpdateShader.
 
virtual void EndTimerEvent(const char *)
 
void ReleaseGraphicsResources(vtkWindow *win) override
Release any graphics resources that are being consumed by this mapper.
 
void ReplaceShaderValues(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) override
Perform string replacements on the shader templates.
 
window superclass for vtkRenderWindow