VTK  9.3.0
vtkRenderStepsPass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
24#ifndef vtkRenderStepsPass_h
25#define vtkRenderStepsPass_h
26
27#include "vtkRenderPass.h"
28#include "vtkRenderingOpenGL2Module.h" // For export macro
29
30VTK_ABI_NAMESPACE_BEGIN
31class vtkSequencePass;
32class vtkCameraPass;
33
34class VTKRENDERINGOPENGL2_EXPORT vtkRenderStepsPass : public vtkRenderPass
35{
36public:
39 void PrintSelf(ostream& os, vtkIndent indent) override;
40
45 void Render(const vtkRenderState* s) override;
46
53
55
58 vtkGetObjectMacro(CameraPass, vtkCameraPass);
61
63
66 vtkGetObjectMacro(LightsPass, vtkRenderPass);
69
71
74 vtkGetObjectMacro(OpaquePass, vtkRenderPass);
77
79
82 vtkGetObjectMacro(TranslucentPass, vtkRenderPass);
85
87
90 vtkGetObjectMacro(VolumetricPass, vtkRenderPass);
93
95
98 vtkGetObjectMacro(OverlayPass, vtkRenderPass);
101
103
106 vtkGetObjectMacro(PostProcessPass, vtkRenderPass);
109
110protected:
113
122
123private:
124 vtkRenderStepsPass(const vtkRenderStepsPass&) = delete;
125 void operator=(const vtkRenderStepsPass&) = delete;
126};
127
128VTK_ABI_NAMESPACE_END
129#endif
Implement the camera render pass.
a simple class to control print indentation
Definition vtkIndent.h:29
Perform part of the rendering of a vtkRenderer.
Context in which a vtkRenderPass will render.
Execute render passes sequentially.
vtkRenderPass * OpaquePass
vtkSequencePass * SequencePass
static vtkRenderStepsPass * New()
vtkRenderPass * LightsPass
vtkRenderPass * TranslucentPass
vtkRenderPass * OverlayPass
vtkRenderPass * VolumetricPass
void SetLightsPass(vtkRenderPass *)
Get the RenderPass used for the Lights Step.
~vtkRenderStepsPass() override
void SetCameraPass(vtkCameraPass *)
Get the RenderPass used for the Camera Step.
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
vtkRenderPass * PostProcessPass
void SetPostProcessPass(vtkRenderPass *)
Get the RenderPass used for the PostProcess Step.
void SetVolumetricPass(vtkRenderPass *)
Get the RenderPass used for the Volume Step.
void SetOverlayPass(vtkRenderPass *)
Get the RenderPass used for the Overlay Step.
vtkCameraPass * CameraPass
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetTranslucentPass(vtkRenderPass *)
Get the RenderPass used for the translucent Step.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
void SetOpaquePass(vtkRenderPass *)
Get the RenderPass used for the Opaque Step.
Execute render passes sequentially.
window superclass for vtkRenderWindow
Definition vtkWindow.h:25