19#ifndef vtkRIBProperty_h 
   20#define vtkRIBProperty_h 
   22#include "vtkIOExportModule.h"  
   25VTK_ABI_NAMESPACE_BEGIN
 
   47  vtkSetMacro(SurfaceShaderUsesDefaultParameters, 
bool);
 
   48  vtkGetMacro(SurfaceShaderUsesDefaultParameters, 
bool);
 
   49  vtkBooleanMacro(SurfaceShaderUsesDefaultParameters, 
bool);
 
   56  vtkSetStringMacro(SurfaceShader);
 
   57  vtkGetStringMacro(SurfaceShader);
 
   64  vtkSetStringMacro(DisplacementShader);
 
   65  vtkGetStringMacro(DisplacementShader);
 
   72  void SetVariable(
const char* variable, 
const char* declaration);
 
   73  void AddVariable(
const char* variable, 
const char* declaration);
 
represents an object (geometry & properties) in a rendered scene
 
a simple class to control print indentation
 
represent surface properties of a geometric object
 
char * GetDisplacementShaderParameters()
Get parameters.
 
void SetDisplacementShaderParameter(const char *parameter, const char *value)
Specify parameter values for displacement shader parameters.
 
char * GetDeclarations()
Get variable declarations.
 
char * GetParameters()
Get parameters.
 
void SetParameter(const char *parameter, const char *value)
Specify parameter values for variables.
 
bool SurfaceShaderUsesDefaultParameters
 
void SetSurfaceShaderParameter(const char *parameter, const char *value)
Specify parameter values for surface shader parameters.
 
static vtkRIBProperty * New()
 
char * GetSurfaceShaderParameters()
Get parameters.
 
void Render(vtkActor *a, vtkRenderer *ren) override
This method causes the property to set up whatever is required for its instance variables.
 
void AddDisplacementShaderParameter(const char *parameter, const char *value)
Specify parameter values for displacement shader parameters.
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
void AddSurfaceShaderParameter(const char *parameter, const char *value)
Specify parameter values for surface shader parameters.
 
void AddParameter(const char *parameter, const char *value)
Specify parameter values for variables.
 
void SetVariable(const char *variable, const char *declaration)
Specify declarations for variables.
 
char * SurfaceShaderParameters
 
char * DisplacementShaderParameters
 
char * DisplacementShader
 
~vtkRIBProperty() override
 
void AddVariable(const char *variable, const char *declaration)
Specify declarations for variables.
 
abstract specification for renderers