VTK  9.3.0
vtkPropItem.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
3
17#ifndef vtkPropItem_h
18#define vtkPropItem_h
19
21#include "vtkRenderingContext2DModule.h" // For export macro
22
23VTK_ABI_NAMESPACE_BEGIN
24class vtkProp;
25
26class VTKRENDERINGCONTEXT2D_EXPORT vtkPropItem : public vtkAbstractContextItem
27{
28public:
29 static vtkPropItem* New();
31 void PrintSelf(ostream& os, vtkIndent indent) override;
32
33 bool Paint(vtkContext2D* painter) override;
34 void ReleaseGraphicsResources() override;
35
39 virtual void SetPropObject(vtkProp* PropObject);
40 vtkGetObjectMacro(PropObject, vtkProp);
41
42protected:
44 ~vtkPropItem() override;
45
46 // Sync the active vtkCamera with the GL state set by the painter.
47 virtual void UpdateTransforms();
48
49 // Restore the vtkCamera state.
50 virtual void ResetTransforms();
51
52private:
53 vtkProp* PropObject;
54
55 vtkPropItem(const vtkPropItem&) = delete;
56 void operator=(const vtkPropItem&) = delete;
57};
58
59VTK_ABI_NAMESPACE_END
60#endif // vtkPropItem_h
base class for items that are part of a vtkContextScene.
Class for drawing 2D primitives to a graphical context.
a simple class to control print indentation
Definition vtkIndent.h:29
Embed a vtkProp in a vtkContextScene.
Definition vtkPropItem.h:27
bool Paint(vtkContext2D *painter) override
Paint event for the item, called whenever the item needs to be drawn.
static vtkPropItem * New()
virtual void UpdateTransforms()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void SetPropObject(vtkProp *PropObject)
The actor to render.
~vtkPropItem() override
virtual void ResetTransforms()
void ReleaseGraphicsResources() override
Release graphics resources hold by the item.
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:43