generate texture coordinates by mapping points to sphere
 
~vtkPTextureMapToSphere() override
 
vtkMultiProcessController * Controller
 
static vtkPTextureMapToSphere * New()
 
void ComputeCenter(vtkDataSet *dataSet) override
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
void SetController(vtkMultiProcessController *)
 
generate texture coordinates by mapping points to sphere