VTK  9.3.0
vtkOverlayPass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
22#ifndef vtkOverlayPass_h
23#define vtkOverlayPass_h
24
25#include "vtkDefaultPass.h"
26#include "vtkRenderingOpenGL2Module.h" // For export macro
27
28VTK_ABI_NAMESPACE_BEGIN
29class VTKRENDERINGOPENGL2_EXPORT vtkOverlayPass : public vtkDefaultPass
30{
31public:
34 void PrintSelf(ostream& os, vtkIndent indent) override;
35
40 void Render(const vtkRenderState* s) override;
41
42protected:
47
51 ~vtkOverlayPass() override;
52
53private:
54 vtkOverlayPass(const vtkOverlayPass&) = delete;
55 void operator=(const vtkOverlayPass&) = delete;
56};
57
58VTK_ABI_NAMESPACE_END
59#endif
Implement the basic render passes.
a simple class to control print indentation
Definition vtkIndent.h:29
Render the overlay geometry with property key filtering.
~vtkOverlayPass() override
Destructor.
static vtkOverlayPass * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
vtkOverlayPass()
Default constructor.
Context in which a vtkRenderPass will render.