17#ifndef vtkOrderIndependentTranslucentPass_h 
   18#define vtkOrderIndependentTranslucentPass_h 
   21#include "vtkRenderingOpenGL2Module.h"  
   23VTK_ABI_NAMESPACE_BEGIN
 
abstract class specifies interface to map data
 
a simple class to control print indentation
 
Internal class which encapsulates OpenGL FramebufferObject.
 
Class to make rendering a full screen quad easier.
 
Abstract render pass with shader modifications.
 
Implement OIT rendering using average color.
 
vtkOpenGLFramebufferObject * Framebuffer
 
bool PostReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) override
Use vtkShaderProgram::Substitute to replace.
 
vtkTextureObject * TranslucentZTexture
 
vtkOrderIndependentTranslucentPass()
Default constructor.
 
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
 
int ViewportX
Cache viewport values for depth peeling.
 
vtkRenderPass * TranslucentPass
 
int ViewportWidth
Cache viewport values for depth peeling.
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
vtkTextureObject * TranslucentRGBATexture
 
int ViewportY
Cache viewport values for depth peeling.
 
vtkOpenGLQuadHelper * FinalBlend
 
vtkTextureObject * TranslucentRTexture
 
void BlendFinalPeel(vtkOpenGLRenderWindow *renWin)
 
virtual void SetTranslucentPass(vtkRenderPass *translucentPass)
Delegate for rendering the translucent polygonal geometry.
 
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
 
~vtkOrderIndependentTranslucentPass() override
Destructor.
 
int ViewportHeight
Cache viewport values for depth peeling.
 
static vtkOrderIndependentTranslucentPass * New()
 
abstract superclass for all actors, volumes and annotations
 
Perform part of the rendering of a vtkRenderer.
 
Context in which a vtkRenderPass will render.
 
abstracts an OpenGL texture object.
 
window superclass for vtkRenderWindow