VTK  9.3.0
vtkOpenXRRenderWindowInteractor.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
13#ifndef vtkOpenXRRenderWindowInteractor_h
14#define vtkOpenXRRenderWindowInteractor_h
15
16#include "vtkRenderingOpenXRModule.h" // For export macro
18
19#include "vtkEventData.h" // for ivar
20#include "vtkOpenXRManager.h" //for types
21
22#include <functional> // for std::function
23#include <map> // for std::map
24
26
27VTK_ABI_NAMESPACE_BEGIN
28class VTKRENDERINGOPENXR_EXPORT vtkOpenXRRenderWindowInteractor : public vtkVRRenderWindowInteractor
29{
30public:
33
37 void Initialize() override;
38
39 void DoOneEvent(vtkVRRenderWindow* renWin, vtkRenderer* ren) override;
40
46 XrPosef* GetHandPose(uint32_t hand);
47
49
53 void AddAction(const std::string& path, const vtkCommand::EventIds&);
54 void AddAction(const std::string& path, const std::function<void(vtkEventData*)>&);
56 // add an event action
57
58 void ConvertOpenXRPoseToWorldCoordinates(const XrPosef& xrPose,
59 double pos[3], // Output world position
60 double wxyz[4], // Output world orientation quaternion
61 double ppos[3], // Output physical position
62 double wdir[3]); // Output world view direction (-Z)
63
69 bool ApplyVibration(const std::string& actionName, int hand, float amplitude = 0.5f,
70 float duration = 25000000.0f, float frequency = XR_FREQUENCY_UNSPECIFIED);
71
72protected:
79
81 void PrintSelf(ostream& os, vtkIndent indent) override;
82
87
93
94 struct ActionData;
95
96 XrActionType GetActionTypeFromString(const std::string& type);
97 bool LoadActions(const std::string& actionFilename);
98 bool LoadDefaultBinding(const std::string& bindingFilename);
99 ActionData* GetActionDataFromName(const std::string& actionName);
100
101 void HandleAction(const ActionData& actionData, int hand, vtkEventDataDevice3D* ed);
102 void HandleBooleanAction(const ActionData& actionData, int hand, vtkEventDataDevice3D* ed);
103 void HandlePoseAction(const ActionData& actionData, int hand, vtkEventDataDevice3D* ed);
104 void HandleVector2fAction(const ActionData& actionData, int hand, vtkEventDataDevice3D* ed);
105 void ApplyAction(const ActionData& actionData, vtkEventDataDevice3D* ed);
106
108 {
109 std::string Name;
110
112
113 // This structure is defined in vtkOpenXRManager
114 // And hold OpenXR related data
115 Action_t ActionStruct{ XR_NULL_HANDLE };
116
118 std::function<void(vtkEventData*)> Function;
119 bool UseFunction = false;
120 };
121
122 using MapAction = std::map<std::string, ActionData*>;
124
126
127private:
129 void operator=(const vtkOpenXRRenderWindowInteractor&) = delete;
130};
131
132VTK_ABI_NAMESPACE_END
133#endif
134// VTK-HeaderTest-Exclude: vtkOpenXRRenderWindowInteractor.h
a simple class to control print indentation
Definition vtkIndent.h:29
Allocate and hold a VTK object.
Definition vtkNew.h:51
implements OpenXR specific functions required by vtkRenderWindowInteractor.
void HandlePoseAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
void ProcessXrEvents()
Process OpenXR specific events.
void DoOneEvent(vtkVRRenderWindow *renWin, vtkRenderer *ren) override
Implements the event loop.
void AddAction(const std::string &path, const std::function< void(vtkEventData *)> &)
Assign an event or std::function to an event path.
bool ApplyVibration(const std::string &actionName, int hand, float amplitude=0.5f, float duration=25000000.0f, float frequency=XR_FREQUENCY_UNSPECIFIED)
Apply haptic vibration using the provided action action to emit vibration on hand to emit on amplitud...
void AddAction(const std::string &path, const vtkCommand::EventIds &)
Assign an event or std::function to an event path.
ActionData * GetActionDataFromName(const std::string &actionName)
bool LoadDefaultBinding(const std::string &bindingFilename)
XrActionType GetActionTypeFromString(const std::string &type)
void ApplyAction(const ActionData &actionData, vtkEventDataDevice3D *ed)
void PollXrActions()
Update the action states using the OpenXRManager and handle all actions.
std::map< std::string, ActionData * > MapAction
void HandleBooleanAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ConvertOpenXRPoseToWorldCoordinates(const XrPosef &xrPose, double pos[3], double wxyz[4], double ppos[3], double wdir[3])
void HandleAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
XrPosef * GetHandPose(uint32_t hand)
Return the XrPosef for the action named "handpose" and the hand hand or return nullptr if "handpose" ...
static vtkOpenXRRenderWindowInteractor * New()
void Initialize() override
Initialize the event handler.
bool LoadActions(const std::string &actionFilename)
vtkOpenXRRenderWindowInteractor()
Create and set the openxr style on this Set ActionManifestFileName to vtk_openxr_actions....
void HandleVector2fAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
abstract specification for renderers
Definition vtkRenderer.h:59
Implements VR specific functions required by vtkRenderWindowInteractor.
VR rendering window.
vtkEventDataDeviceInput
vtkOpenXRManager::Action_t Action_t