13#ifndef vtkOpenXRRenderWindowInteractor_h 
   14#define vtkOpenXRRenderWindowInteractor_h 
   16#include "vtkRenderingOpenXRModule.h"  
   27VTK_ABI_NAMESPACE_BEGIN
 
   69  bool ApplyVibration(
const std::string& actionName, 
int hand, 
float amplitude = 0.5f,
 
   70    float duration = 25000000.0f, 
float frequency = XR_FREQUENCY_UNSPECIFIED);
 
  119    bool UseFunction = 
false;
 
a simple class to control print indentation
 
Allocate and hold a VTK object.
 
implements OpenXR specific functions required by vtkRenderWindowInteractor.
 
void HandlePoseAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
 
void ProcessXrEvents()
Process OpenXR specific events.
 
void DoOneEvent(vtkVRRenderWindow *renWin, vtkRenderer *ren) override
Implements the event loop.
 
void AddAction(const std::string &path, const std::function< void(vtkEventData *)> &)
Assign an event or std::function to an event path.
 
vtkNew< vtkMatrix4x4 > PoseToWorldMatrix
 
bool ApplyVibration(const std::string &actionName, int hand, float amplitude=0.5f, float duration=25000000.0f, float frequency=XR_FREQUENCY_UNSPECIFIED)
Apply haptic vibration using the provided action action to emit vibration on hand to emit on amplitud...
 
void AddAction(const std::string &path, const vtkCommand::EventIds &)
Assign an event or std::function to an event path.
 
ActionData * GetActionDataFromName(const std::string &actionName)
 
bool LoadDefaultBinding(const std::string &bindingFilename)
 
XrActionType GetActionTypeFromString(const std::string &type)
 
void ApplyAction(const ActionData &actionData, vtkEventDataDevice3D *ed)
 
void PollXrActions()
Update the action states using the OpenXRManager and handle all actions.
 
std::map< std::string, ActionData * > MapAction
 
~vtkOpenXRRenderWindowInteractor() override
 
void HandleBooleanAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
 
MapAction MapActionStruct_Name
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
void ConvertOpenXRPoseToWorldCoordinates(const XrPosef &xrPose, double pos[3], double wxyz[4], double ppos[3], double wdir[3])
 
void HandleAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
 
XrPosef * GetHandPose(uint32_t hand)
Return the XrPosef for the action named "handpose" and the hand hand or return nullptr if "handpose" ...
 
static vtkOpenXRRenderWindowInteractor * New()
 
void Initialize() override
Initialize the event handler.
 
bool LoadActions(const std::string &actionFilename)
 
vtkOpenXRRenderWindowInteractor()
Create and set the openxr style on this Set ActionManifestFileName to vtk_openxr_actions....
 
void HandleVector2fAction(const ActionData &actionData, int hand, vtkEventDataDevice3D *ed)
 
abstract specification for renderers
 
Implements VR specific functions required by vtkRenderWindowInteractor.
 
std::function< void(vtkEventData *)> Function
 
vtkCommand::EventIds EventId
 
vtkOpenXRManager::Action_t Action_t