VTK  9.3.0
vtkOpaquePass.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
22#ifndef vtkOpaquePass_h
23#define vtkOpaquePass_h
24
25#include "vtkDefaultPass.h"
26#include "vtkRenderingOpenGL2Module.h" // For export macro
27
28VTK_ABI_NAMESPACE_BEGIN
29class VTKRENDERINGOPENGL2_EXPORT vtkOpaquePass : public vtkDefaultPass
30{
31public:
32 static vtkOpaquePass* New();
34 void PrintSelf(ostream& os, vtkIndent indent) override;
35
40 void Render(const vtkRenderState* s) override;
41
42protected:
47
51 ~vtkOpaquePass() override;
52
53private:
54 vtkOpaquePass(const vtkOpaquePass&) = delete;
55 void operator=(const vtkOpaquePass&) = delete;
56};
57
58VTK_ABI_NAMESPACE_END
59#endif
Implement the basic render passes.
a simple class to control print indentation
Definition vtkIndent.h:29
Render the opaque geometry with property key filtering.
~vtkOpaquePass() override
Destructor.
vtkOpaquePass()
Default constructor.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
static vtkOpaquePass * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
Context in which a vtkRenderPass will render.