22#ifndef vtkLabelPlacementMapper_h
23#define vtkLabelPlacementMapper_h
26#include "vtkRenderingLabelModule.h"
28VTK_ABI_NAMESPACE_BEGIN
58 vtkSetClampMacro(MaximumLabelFraction,
double, 0., 1.);
59 vtkGetMacro(MaximumLabelFraction,
double);
67 vtkSetMacro(IteratorType,
int);
68 vtkGetMacro(IteratorType,
int);
77 vtkGetMacro(PositionsAsNormals,
bool);
78 vtkSetMacro(PositionsAsNormals,
bool);
79 vtkBooleanMacro(PositionsAsNormals,
bool);
87 vtkGetMacro(GeneratePerturbedLabelSpokes,
bool);
88 vtkSetMacro(GeneratePerturbedLabelSpokes,
bool);
89 vtkBooleanMacro(GeneratePerturbedLabelSpokes,
bool);
97 vtkGetMacro(UseDepthBuffer,
bool);
98 vtkSetMacro(UseDepthBuffer,
bool);
99 vtkBooleanMacro(UseDepthBuffer,
bool);
107 vtkSetMacro(PlaceAllLabels,
bool);
108 vtkGetMacro(PlaceAllLabels,
bool);
109 vtkBooleanMacro(PlaceAllLabels,
bool);
116 vtkSetMacro(OutputTraversedBounds,
bool);
117 vtkGetMacro(OutputTraversedBounds,
bool);
118 vtkBooleanMacro(OutputTraversedBounds,
bool);
126 NUMBER_OF_LABEL_SHAPES
134 vtkSetClampMacro(Shape,
int, 0, NUMBER_OF_LABEL_SHAPES - 1);
135 vtkGetMacro(Shape,
int);
145 NUMBER_OF_LABEL_STYLES
153 vtkSetClampMacro(Style,
int, 0, NUMBER_OF_LABEL_STYLES - 1);
154 vtkGetMacro(Style,
int);
164 vtkSetMacro(Margin,
double);
165 vtkGetMacro(Margin,
double);
172 vtkSetVector3Macro(BackgroundColor,
double);
173 vtkGetVector3Macro(BackgroundColor,
double);
180 vtkSetClampMacro(BackgroundOpacity,
double, 0.0, 1.0);
181 vtkGetMacro(BackgroundOpacity,
double);
219 int LastRendererSize[2];
220 double LastCameraPosition[3];
221 double LastCameraFocalPoint[3];
222 double LastCameraViewUp[3];
230 double BackgroundColor[3];
a actor that draws 2D data
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
a simple class to control print indentation
Places and renders non-overlapping labels.
virtual void SetAnchorTransform(vtkCoordinate *)
static vtkLabelPlacementMapper * New()
double LastCameraParallelScale
vtkLabelPlacementMapper()
virtual void SetStyleToOutline()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this mapper.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkLabelRenderStrategy * RenderStrategy
virtual void SetShapeToRoundedRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
bool OutputTraversedBounds
virtual void SetRenderStrategy(vtkLabelRenderStrategy *s)
Set the label rendering strategy.
virtual void SetStyleToFilled()
The style of the label background shape, should be one of the values in the LabelStyle enumeration.
vtkCoordinate * AnchorTransform
~vtkLabelPlacementMapper() override
bool GeneratePerturbedLabelSpokes
int FillInputPortInformation(int port, vtkInformation *info) override
Fill the input port information objects for this algorithm.
double MaximumLabelFraction
virtual void SetShapeToRect()
The shape of the label background, should be one of the values in the LabelShape enumeration.
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw non-overlapping labels to the screen.
vtkSelectVisiblePoints * VisiblePoints
virtual void SetShapeToNone()
The shape of the label background, should be one of the values in the LabelShape enumeration.
Superclass for label rendering implementations.
abstract class specifies interface for objects which render 2D actors
extract points that are visible (based on z-buffer calculation)
abstract specification for Viewports
window superclass for vtkRenderWindow