36#include "vtkIOImportModule.h"  
   41VTK_ABI_NAMESPACE_BEGIN
 
Abstract superclass for all arrays.
 
abstract class to specify dataset behavior
 
dynamic, self-adjusting array of double
 
virtual bool IsAnimationEnabled(vtkIdType vtkNotUsed(animationIndex))
Enable/Disable/Get the status of specific animations.
 
virtual void ImportProperties(vtkRenderer *)
 
void Update()
Import the actors, cameras, lights and properties into a vtkRenderWindow.
 
virtual void SetCamera(vtkIdType vtkNotUsed(camIndex))
Enable a specific camera.
 
virtual void UpdateTimeStep(double timeValue)
Import the actors, camera, lights and properties at a specific time value.
 
vtkRenderWindow * RenderWindow
 
virtual void DisableAnimation(vtkIdType vtkNotUsed(animationIndex))
Enable/Disable/Get the status of specific animations.
 
virtual std::string GetOutputsDescription()
Recover a printable string that let importer implementation Describe their outputs.
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
virtual void ImportCameras(vtkRenderer *)
 
virtual bool GetTemporalInformation(vtkIdType animationIndex, double frameRate, int &nbTimeSteps, double timeRange[2], vtkDoubleArray *timeSteps)
Get temporal information for the provided animationIndex and frameRate.
 
virtual void ImportActors(vtkRenderer *)
 
virtual std::string GetCameraName(vtkIdType vtkNotUsed(camIndex))
Get the name of a camera.
 
virtual void EnableAnimation(vtkIdType vtkNotUsed(animationIndex))
Enable/Disable/Get the status of specific animations.
 
virtual int ImportBegin()
 
static std::string GetDataSetDescription(vtkDataSet *ds, vtkIndent indent)
 
static std::string GetArrayDescription(vtkAbstractArray *array, vtkIndent indent)
 
virtual vtkIdType GetNumberOfAnimations()
Get the number of available animations.
 
virtual void SetRenderWindow(vtkRenderWindow *)
Set the vtkRenderWindow to contain the imported actors, cameras and lights, If no vtkRenderWindow is ...
 
void Read()
Import the actors, cameras, lights and properties into a vtkRenderWindow.
 
virtual vtkIdType GetNumberOfCameras()
Get the number of available cameras.
 
virtual void ImportLights(vtkRenderer *)
 
virtual std::string GetAnimationName(vtkIdType vtkNotUsed(animationIndex))
Get the name of an animation.
 
a simple class to control print indentation
 
abstract base class for most VTK objects
 
create a window for renderers to draw into
 
abstract specification for renderers