generate 1D, 2D, or 3D texture coordinates based on implicit function(s)
 
vtkImplicitFunction * TFunction
 
~vtkImplicitTextureCoords() override
 
vtkImplicitFunction * SFunction
 
vtkImplicitFunction * RFunction
 
static vtkImplicitTextureCoords * New()
Create object with texture dimension=2 and no r-s-t implicit functions defined and FlipTexture turned...
 
vtkImplicitTextureCoords()
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
virtual void SetRFunction(vtkImplicitFunction *)
Specify an implicit function to compute the r texture coordinate.
 
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
This is called within ProcessRequest when a request asks the algorithm to do its work.
 
virtual void SetTFunction(vtkImplicitFunction *)
Specify an implicit function to compute the t texture coordinate.
 
virtual void SetSFunction(vtkImplicitFunction *)
Specify an implicit function to compute the s texture coordinate.