45#ifndef vtkImageTracerWidget_h 
   46#define vtkImageTracerWidget_h 
   49#include "vtkInteractionWidgetsModule.h"  
   51VTK_ABI_NAMESPACE_BEGIN
 
   66#define VTK_ITW_PROJECTION_YZ 0 
   67#define VTK_ITW_PROJECTION_XZ 1 
   68#define VTK_ITW_PROJECTION_XY 2 
   69#define VTK_ITW_SNAP_CELLS 0 
   70#define VTK_ITW_SNAP_POINTS 1 
   89  void PlaceWidget()
 override { this->Superclass::PlaceWidget(); }
 
   91    double xmin, 
double xmax, 
double ymin, 
double ymax, 
double zmin, 
double zmax)
 override 
   93    this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax);
 
  141  vtkGetMacro(ProjectionNormal, 
int);
 
  156  vtkGetMacro(ProjectionPosition, 
double);
 
  186  vtkSetMacro(CaptureRadius, 
double);
 
  187  vtkGetMacro(CaptureRadius, 
double);
 
  209  vtkGetMacro(ImageSnapType, 
int);
 
  226  vtkGetMacro(NumberOfHandles, 
int);
 
  285    vtkObject* 
object, 
unsigned long event, 
void* clientdata, 
void* calldata);
 
abstract API for pickers that can pick an instance of vtkProp
 
represents an object (geometry & properties) in a rendered scene
 
object to represent cell connectivity
 
ray-cast cell picker for all kinds of Prop3Ds
 
dynamic, self-adjusting array of float
 
create 2D glyphs represented by vtkPolyData
 
a simple class to control print indentation
 
abstract base class for most VTK objects
 
represent and manipulate 3D points
 
concrete dataset represents vertices, lines, polygons, and triangle strips
 
pick an actor/prop using graphics hardware
 
abstract superclass for all actors, volumes and annotations
 
represent surface properties of a geometric object
 
#define VTK_SIZEHINT(...)