99#ifndef vtkImagePlaneWidget_h 
  100#define vtkImagePlaneWidget_h 
  102#include "vtkInteractionWidgetsModule.h"  
  105VTK_ABI_NAMESPACE_BEGIN
 
  123#define VTK_NEAREST_RESLICE 0 
  124#define VTK_LINEAR_RESLICE 1 
  125#define VTK_CUBIC_RESLICE 2 
  128#define VTK_IMAGE_PLANE_WIDGET_MAX_TEXTBUFF 128 
  149    double xmin, 
double xmax, 
double ymin, 
double ymax, 
double zmin, 
double zmax)
 override 
  167  void GetOrigin(
double xyz[3]);
 
  174  void SetPoint1(
double x, 
double y, 
double z);
 
  175  void SetPoint1(
double xyz[3]);
 
  177  void GetPoint1(
double xyz[3]);
 
  184  void SetPoint2(
double x, 
double y, 
double z);
 
  185  void SetPoint2(
double xyz[3]);
 
  187  void GetPoint2(
double xyz[3]);
 
  195  void GetCenter(
double xyz[3]);
 
  203  void GetNormal(
double xyz[3]);
 
  209  void GetVector1(
double v1[3]);
 
  214  void GetVector2(
double v2[3]);
 
  224  void SetSliceIndex(
int index);
 
  229  double GetSlicePosition();
 
  234  void SetSlicePosition(
double position);
 
  240  void SetResliceInterpolate(
int);
 
  241  vtkGetMacro(ResliceInterpolate, 
int);
 
  242  void SetResliceInterpolateToNearestNeighbour()
 
  356  vtkGetMacro(PlaneOrientation, 
int);
 
  413  vtkSetClampMacro(MarginSizeX, 
double, 0.0, 0.5);
 
  414  vtkGetMacro(MarginSizeX, 
double);
 
  415  vtkSetClampMacro(MarginSizeY, 
double, 0.0, 0.5);
 
  416  vtkGetMacro(MarginSizeY, 
double);
 
  466  vtkGetVectorMacro(CurrentCursorPosition, 
double, 3);
 
  475  vtkGetMacro(CurrentImageValue, 
double);
 
  514    VTK_CURSOR_ACTION = 0,
 
  515    VTK_SLICE_MOTION_ACTION = 1,
 
  516    VTK_WINDOW_LEVEL_ACTION = 2
 
  518  vtkSetClampMacro(LeftButtonAction, 
int, VTK_CURSOR_ACTION, VTK_WINDOW_LEVEL_ACTION);
 
  519  vtkGetMacro(LeftButtonAction, 
int);
 
  520  vtkSetClampMacro(MiddleButtonAction, 
int, VTK_CURSOR_ACTION, VTK_WINDOW_LEVEL_ACTION);
 
  521  vtkGetMacro(MiddleButtonAction, 
int);
 
  522  vtkSetClampMacro(RightButtonAction, 
int, VTK_CURSOR_ACTION, VTK_WINDOW_LEVEL_ACTION);
 
  523  vtkGetMacro(RightButtonAction, 
int);
 
  538    VTK_SHIFT_MODIFIER = 1,
 
  539    VTK_CONTROL_MODIFIER = 2
 
  541  vtkSetClampMacro(LeftButtonAutoModifier, 
int, VTK_NO_MODIFIER, VTK_CONTROL_MODIFIER);
 
  542  vtkGetMacro(LeftButtonAutoModifier, 
int);
 
  543  vtkSetClampMacro(MiddleButtonAutoModifier, 
int, VTK_NO_MODIFIER, VTK_CONTROL_MODIFIER);
 
  544  vtkGetMacro(MiddleButtonAutoModifier, 
int);
 
  545  vtkSetClampMacro(RightButtonAutoModifier, 
int, VTK_NO_MODIFIER, VTK_CONTROL_MODIFIER);
 
  546  vtkGetMacro(RightButtonAutoModifier, 
int);
 
  567    VTK_MIDDLE_BUTTON = 2,
 
  589    vtkObject* 
object, 
unsigned long event, 
void* clientdata, 
void* calldata);
 
  651  void Push(
double* p1, 
double* p2);
 
  652  void Spin(
double* p1, 
double* p2);
 
  653  void Rotate(
double* p1, 
double* p2, 
double* vpn);
 
  654  void Scale(
double* p1, 
double* p2, 
int X, 
int Y);
 
  685  double CurrentCursorPosition[3];
 
  702  double RotateAxis[3];
 
  703  double RadiusVector[3];
 
abstract API for pickers that can pick an instance of vtkProp
 
represents an object (geometry & properties) in a rendered scene
 
Proxy object to connect input/output ports.
 
map vtkDataSet and derived classes to graphics primitives
 
topologically and geometrically regular array of data
 
map the input image through a lookup table
 
Reslices a volume along a new set of axes.
 
a simple class to control print indentation
 
map scalar values into colors via a lookup table
 
represent and manipulate 4x4 transformation matrices
 
abstract base class for most VTK objects
 
create an array of quadrilaterals located in a plane
 
represent and manipulate 3D points
 
Superclass for algorithms that produce only polydata as output.
 
concrete dataset represents vertices, lines, polygons, and triangle strips
 
represent surface properties of a geometric object
 
An actor that displays text.
 
represent text properties.
 
handles properties associated with a texture map
 
#define VTK_SIZEHINT(...)