21#ifndef vtkImageMapper_h 
   22#define vtkImageMapper_h 
   25#include "vtkRenderingCoreModule.h"  
   27VTK_ABI_NAMESPACE_BEGIN
 
   49  vtkSetMacro(ColorWindow, 
double);
 
   50  vtkGetMacro(ColorWindow, 
double);
 
   57  vtkSetMacro(ColorLevel, 
double);
 
   58  vtkGetMacro(ColorLevel, 
double);
 
   71  vtkSetMacro(ZSlice, 
int);
 
   72  vtkGetMacro(ZSlice, 
int);
 
  136  vtkSetVectorMacro(CustomDisplayExtents, 
int, 4);
 
  137  vtkGetVectorMacro(CustomDisplayExtents, 
int, 4);
 
  147  int PositionAdjustment[2];
 
  150  int CustomDisplayExtents[4];
 
a actor that draws 2D data
 
topologically and geometrically regular array of data
 
double GetColorShift()
Methods used internally for performing the Window/Level mapping.
 
virtual void RenderData(vtkViewport *, vtkImageData *, vtkActor2D *)
Function called by Render to actually draw the image to to the screen.
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
double GetColorScale()
Methods used internally for performing the Window/Level mapping.
 
void RenderStart(vtkViewport *viewport, vtkActor2D *actor)
Draw the image to the screen.
 
vtkTypeBool RenderToRectangle
 
~vtkImageMapper() override
 
int GetWholeZMax()
Set/Get the current slice number.
 
vtkImageData * GetInput()
Set the Input of a filter.
 
virtual void SetInputData(vtkImageData *input)
Set the Input of a filter.
 
static vtkImageMapper * New()
 
vtkMTimeType GetMTime() override
Override Modifiedtime as we have added a lookuptable.
 
int FillInputPortInformation(int, vtkInformation *) override
Fill the input port information objects for this algorithm.
 
vtkTypeBool UseCustomExtents
 
int GetWholeZMin()
Set/Get the current slice number.
 
a simple class to control print indentation
 
abstract class specifies interface for objects which render 2D actors
 
abstract specification for Viewports
 
window superclass for vtkRenderWindow
 
vtkTypeUInt32 vtkMTimeType