25#ifndef vtkDefaultPass_h 
   26#define vtkDefaultPass_h 
   29#include "vtkRenderingOpenGL2Module.h"  
   31VTK_ABI_NAMESPACE_BEGIN
 
   33class vtkDefaultPassLayerList; 
 
Implement the basic render passes.
 
virtual void RenderVolumetricGeometry(const vtkRenderState *s)
Volume pass without key checking.
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
virtual void RenderFilteredOpaqueGeometry(const vtkRenderState *s)
Opaque pass with key checking.
 
~vtkDefaultPass() override
Destructor.
 
virtual void RenderFilteredTranslucentPolygonalGeometry(const vtkRenderState *s)
Translucent pass with key checking.
 
virtual void RenderTranslucentPolygonalGeometry(const vtkRenderState *s)
Translucent pass without key checking.
 
vtkDefaultPass()
Default constructor.
 
virtual void RenderFilteredVolumetricGeometry(const vtkRenderState *s)
Translucent pass with key checking.
 
virtual void RenderOverlay(const vtkRenderState *s)
Overlay pass without key checking.
 
virtual void RenderFilteredOverlay(const vtkRenderState *s)
Overlay pass with key checking.
 
static vtkDefaultPass * New()
 
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
 
virtual void RenderOpaqueGeometry(const vtkRenderState *s)
Opaque pass without key checking.
 
a simple class to control print indentation
 
Perform part of the rendering of a vtkRenderer.
 
Context in which a vtkRenderPass will render.