12#ifndef vtkAssignCoordinatesLayoutStrategy_h 
   13#define vtkAssignCoordinatesLayoutStrategy_h 
   16#include "vtkInfovisLayoutModule.h"  
   19VTK_ABI_NAMESPACE_BEGIN
 
uses array values to set vertex locations
 
static vtkAssignCoordinatesLayoutStrategy * New()
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
~vtkAssignCoordinatesLayoutStrategy() override
 
vtkSmartPointer< vtkAssignCoordinates > AssignCoordinates
 
void Layout() override
Perform the random layout.
 
virtual const char * GetZCoordArrayName()
The array to use for the z coordinate values.
 
virtual void SetZCoordArrayName(const char *name)
The array to use for the z coordinate values.
 
virtual const char * GetXCoordArrayName()
The array to use for the x coordinate values.
 
virtual const char * GetYCoordArrayName()
The array to use for the y coordinate values.
 
virtual void SetXCoordArrayName(const char *name)
The array to use for the x coordinate values.
 
vtkAssignCoordinatesLayoutStrategy()
 
virtual void SetYCoordArrayName(const char *name)
The array to use for the y coordinate values.
 
Given two(or three) arrays take the values in those arrays and simply assign them to the coordinates ...
 
abstract superclass for all graph layout strategies
 
a simple class to control print indentation
 
Hold a reference to a vtkObjectBase instance.