15#ifndef vtkAssemblyPaths_h 
   16#define vtkAssemblyPaths_h 
   19#include "vtkRenderingCoreModule.h"  
   23VTK_ABI_NAMESPACE_BEGIN
 
a list of nodes that form an assembly path
 
a list of lists of props representing an assembly hierarchy
 
void AddItem(vtkAssemblyPath *p)
Add a path to the list.
 
int IsItemPresent(vtkAssemblyPath *p)
Determine whether a particular path is present.
 
static vtkAssemblyPaths * New()
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
vtkAssemblyPath * GetNextItem()
Get the next path in the list.
 
vtkAssemblyPaths()=default
 
vtkMTimeType GetMTime() override
Override the standard GetMTime() to check for the modified times of the paths.
 
~vtkAssemblyPaths() override=default
 
void RemoveItem(vtkAssemblyPath *p)
Remove a path from the list.
 
vtkAssemblyPath * GetNextPath(vtkCollectionSimpleIterator &cookie)
Reentrant safe way to get an object in a collection.
 
create and manipulate ordered lists of objects
 
void RemoveItem(int i)
Remove the i'th item in the list.
 
void AddItem(vtkObject *)
Add an object to the bottom of the list.
 
vtkObject * GetNextItemAsObject()
Get the next item in the collection.
 
int IsItemPresent(vtkObject *a)
Search for an object and return location in list.
 
a simple class to control print indentation
 
abstract base class for most VTK objects
 
abstract superclass for all actors, volumes and annotations
 
void * vtkCollectionSimpleIterator
 
vtkTypeUInt32 vtkMTimeType