30#ifndef vtkAnnotatedCubeActor_h 
   31#define vtkAnnotatedCubeActor_h 
   34#include "vtkRenderingAnnotationModule.h"  
   36VTK_ABI_NAMESPACE_BEGIN
 
  106  void SetFaceTextScale(
double);
 
  107  vtkGetMacro(FaceTextScale, 
double);
 
  136  vtkSetStringMacro(XPlusFaceText);
 
  137  vtkGetStringMacro(XPlusFaceText);
 
  138  vtkSetStringMacro(XMinusFaceText);
 
  139  vtkGetStringMacro(XMinusFaceText);
 
  140  vtkSetStringMacro(YPlusFaceText);
 
  141  vtkGetStringMacro(YPlusFaceText);
 
  142  vtkSetStringMacro(YMinusFaceText);
 
  143  vtkGetStringMacro(YMinusFaceText);
 
  144  vtkSetStringMacro(ZPlusFaceText);
 
  145  vtkGetStringMacro(ZPlusFaceText);
 
  146  vtkSetStringMacro(ZMinusFaceText);
 
  147  vtkGetStringMacro(ZMinusFaceText);
 
  154  void SetTextEdgesVisibility(
int);
 
  155  int GetTextEdgesVisibility();
 
  162  void SetCubeVisibility(
int);
 
  163  int GetCubeVisibility();
 
  170  void SetFaceTextVisibility(
int);
 
  171  int GetFaceTextVisibility();
 
  178  vtkSetMacro(XFaceTextRotation, 
double);
 
  179  vtkGetMacro(XFaceTextRotation, 
double);
 
  180  vtkSetMacro(YFaceTextRotation, 
double);
 
  181  vtkGetMacro(YFaceTextRotation, 
double);
 
  182  vtkSetMacro(ZFaceTextRotation, 
double);
 
  183  vtkGetMacro(ZFaceTextRotation, 
double);
 
represents an object (geometry & properties) in a rendered scene
 
a 3D cube with face labels
 
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
Support the standard render methods.
 
vtkVectorText * YPlusFaceVectorText
 
vtkAppendPolyData * AppendTextEdges
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
vtkActor * YPlusFaceActor
 
vtkVectorText * XPlusFaceVectorText
 
void GetActors(vtkPropCollection *) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
 
static vtkAnnotatedCubeActor * New()
 
void ShallowCopy(vtkProp *prop) override
Shallow copy of an axes actor.
 
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
 
vtkVectorText * YMinusFaceVectorText
 
vtkVectorText * ZPlusFaceVectorText
 
double * GetBounds() override
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
 
vtkVectorText * ZMinusFaceVectorText
 
vtkActor * ZMinusFaceActor
 
~vtkAnnotatedCubeActor() override
 
vtkCubeSource * CubeSource
 
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
 
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
 
vtkTransformFilter * InternalTransformFilter
 
void GetBounds(double bounds[6])
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
 
vtkActor * TextEdgesActor
 
vtkActor * YMinusFaceActor
 
vtkVectorText * XMinusFaceVectorText
 
vtkTransform * InternalTransform
 
vtkFeatureEdges * ExtractTextEdges
 
vtkActor * XPlusFaceActor
 
vtkActor * XMinusFaceActor
 
vtkActor * ZPlusFaceActor
 
appends one or more polygonal datasets together
 
create hierarchies of vtkProp3Ds (transformable props)
 
create a polygonal representation of a cube
 
extract interior, boundary, non-manifold, and/or sharp edges from polygonal data
 
a simple class to control print indentation
 
represents an 3D object for placement in a rendered scene
 
abstract superclass for all actors, volumes and annotations
 
represent surface properties of a geometric object
 
abstract specification for renderers
 
abstract specification for Viewports
 
window superclass for vtkRenderWindow
 
vtkTypeUInt32 vtkMTimeType
 
#define VTK_SIZEHINT(...)