18#ifndef vtkActorCollection_h 
   19#define vtkActorCollection_h 
   23#include "vtkRenderingCoreModule.h"  
   25VTK_ABI_NAMESPACE_BEGIN
 
   99  if (this->
Bottom == 
nullptr)
 
an ordered list of actors
 
static vtkActorCollection * New()
 
void AddItem(vtkActor *a)
Add an actor to the bottom of the list.
 
vtkActor * GetNextItem()
Access routines that are provided for compatibility with previous version of VTK.
 
vtkActorCollection()=default
 
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
 
void ApplyProperties(vtkProperty *p)
Apply properties to all actors in this collection.
 
vtkActor * GetNextActor()
Get the next actor in the list.
 
vtkActor * GetLastActor()
Get the last actor in the list.
 
~vtkActorCollection() override=default
 
vtkActor * GetLastItem()
Access routines that are provided for compatibility with previous version of VTK.
 
vtkActor * GetNextActor(vtkCollectionSimpleIterator &cookie)
Reentrant safe way to get an object in a collection.
 
represents an object (geometry & properties) in a rendered scene
 
vtkCollectionElement * Bottom
 
void AddItem(vtkObject *)
Add an object to the bottom of the list.
 
vtkObject * GetNextItemAsObject()
Get the next item in the collection.
 
a simple class to control print indentation
 
abstract base class for most VTK objects
 
void AddItem(vtkProp *a)
Add a Prop to the bottom of the list.
 
abstract superclass for all actors, volumes and annotations
 
represent surface properties of a geometric object
 
void * vtkCollectionSimpleIterator